Creating a new route in TSRE version 7.002. I noticed that there was a void toward the edge of my "world". I tried some things to fill in the void, usually moving over the location and enabling generation of tiles seems to do the trick. However in this case it didn't work but instead left this pyramid shape.
pyramid.jpg
At first I thought it was just one of those anomalies in the terrain which you can get rid of using the flatten tool. However when I approach the pyramid (which I have named Khufu in honor of the great pyramid at Giza in Egypt) it starts to disappear:
pyramid2.jpg
and when I reach where it appears to be, it has totally disappeared.
Not sure what to do about this, other than adding lots of trees to hide it. Fortunately it is some distance from the active part of the route.
Thoughts? Is there something I could edit in the tile files to get rid of it?
Jon
pyramid.jpg
At first I thought it was just one of those anomalies in the terrain which you can get rid of using the flatten tool. However when I approach the pyramid (which I have named Khufu in honor of the great pyramid at Giza in Egypt) it starts to disappear:
pyramid2.jpg
and when I reach where it appears to be, it has totally disappeared.
Not sure what to do about this, other than adding lots of trees to hide it. Fortunately it is some distance from the active part of the route.
Thoughts? Is there something I could edit in the tile files to get rid of it?
Jon



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