TSRE loading at tile boundaries

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  • drgw12
    Member
    • Jun 2004
    • 46
    • Denver, Colorado, USA.

    #1

    TSRE loading at tile boundaries

    Hi all, fairly new to route creation. I am working on adding on to an existing route that I purchased. When traveling around the route in TSRE I can fly through tile boundaries with no lag on the existing part of the route with full detail. However when I reach the new tiles that I have added with little to no items placed, TSRE will stall for a few seconds to load. It seems that each tile boundary I cross takes longer to load and eventually a total freeze and crash happens. I have used TSRE to add the new tiles with elevation data and satellite image overlays. I make sure to only have a couple of satellite overlays active at most, but the lag happens even when I have no overlays active. I have added about 25 miles of track and tiles and now I cannot travel the length of the addition with out crashing. I can run a train across it in Openrails with no issue. Any ideas?

    Thanks,
    Steven
  • kapitaen
    Senior Member

    • May 2010
    • 331
    • Germany
    • German + a little bit English
    • MSOR

    #2
    Hmm, I don't know if this helps, but take a look at the terttex folder. The satellite images usually have a size of about 50MB. I compress mine with AceIt to DXT, so a size of 9 MB remains.

    Greetings, Jan

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    • eolesen
      9500 Post Veteran and Administrator



      • Dec 2002
      • 9583
      • NS MP245.4 CNO&TP South District
      • English, SQL
      • General

      #3
      Correct. Convert those to DXT compression...

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      • drgw12
        Member
        • Jun 2004
        • 46
        • Denver, Colorado, USA.

        #4
        Thanks, I will try that.

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