Issues with Placing Level Crossing Flashers/Gates

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  • ebnertra000
    1500 Post Veteran


    • Jun 2013
    • 1778
    • Minnesota

    #16
    Is there an actual road section anywhere in this crossing? It doesn't look like it. In order to place a level crossing object, there must be a road section, even if it's just buried in the ground

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    • ZachBell4400
      Senior Member


      • Jul 2017
      • 480
      • Little Falls, MN
      • American English
      • ORTS

      #17
      That's what Matt was telling me I was missing. That and a carspawner. Thanks guys!

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      • ebnertra000
        1500 Post Veteran


        • Jun 2013
        • 1778
        • Minnesota

        #18
        If there's another crossing down the line in either direction, you may want to check those. There's a very real chance that all those crossing objects you thought weren't being placed, really were...at another crossing

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        • qballbandit
          6500 Post Veteran

          • Jan 2006
          • 6522
          • Elgin Il., USA.
          • MSOR

          #19
          You can "bury" a section of of one of the dummy road pieces across the crossing, then the inter-actives would work. For carpspawners, you'll need some real roads.
          Neil

          Chicago Railroading Fan

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          • ZachBell4400
            Senior Member


            • Jul 2017
            • 480
            • Little Falls, MN
            • American English
            • ORTS

            #20
            Not bad for a day's work - it was well worth it!

            LittleFalls_RailFan

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