How to align objects to track?

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  • NW 2156
    2000 Post Veteran

    • Aug 2007
    • 2290
    • Carolina's

    #1

    How to align objects to track?

    Hey all, How do you align bridges that are both elevated and curved in opposite directions at both ends to the track? I can't figure out how to get things to mate up correctly in MSTS RE. Someone has suggested trying this in TSRE5?

    Robert
  • peacockg
    Member
    • May 2010
    • 56

    #2
    Aligning bridges to straight track is easy in TSRE. Click to select the track, then look in the LH window and click on "Copy Rot", then select your bridge and click the "paste" button beside Copy Rot. The bridge will now have the same rotation coordinates as the bridge.

    You can rotate the bridge 90 degrees using the "Rot y 90" button.

    If you click "Transform" you can rotate/translate your bridge by any selected amount.

    Or you can rotate the bridge using the keys -- Press R then 4 or 6 to rotate about the y axis, other numbers rotate other axes.

    I think that your curves will mean lining the bridge up by eye.

    Garry

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    • NW 2156
      2000 Post Veteran

      • Aug 2007
      • 2290
      • Carolina's

      #3
      All on curved track. The bridge shapes are build wrong. They were not exported correctly so all of them are above the track shapes. I've been trying to get in contact with the creator of the shapes to see about having them fixed.

      Robert

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      • peacockg
        Member
        • May 2010
        • 56

        #4
        Hello Robert
        What are the bridge shapes you are using, and can you tell me where I can download them from?
        Garry

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        • sanjeeb_ir
          Member
          • Jun 2017
          • 40
          • India.
          • ORTS

          #5
          Originally posted by NW 2156
          Hey all, How do you align bridges that are both elevated and curved in opposite directions at both ends to the track? I can't figure out how to get things to mate up correctly in MSTS RE. Someone has suggested trying this in TSRE5?

          Robert
          Hello Robert, I build many bridges fly overs in my route, using a simple trick. But you can easily make bridges on any curve Track or Road in tow different way.
          1. First you have to made Bridge shape same as track length, radius and angle. You can easily make bridge shape in any 3D modeling software if you know the proper dimensions of that track. But if you don't know about track info follow 2nd method.

          2. I also following this method to make curve structures, please see my Screenshots, I made this Fly over using Auto placement option. first of all I made a small part of this fly over (5 mtr) then I placed it with auto placement in 4.5 mtr distance with road section. Note if your shape is not placed at exact position you can quickly Undo this action and do again changing position value.
          Only Use this method if highly needed, because this method increase the shape quantity on that tile which will be a main reason for FPS falling (sorry for my English).
          6.jpg
          7.jpg

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          • kapitaen
            Senior Member

            • May 2010
            • 331
            • Germany
            • German + a little bit English
            • MSOR

            #6
            Here you can find bridges and other things.

            NR_Bahntrasse1
            NR_Bahntrasse2

            Comment

            • NW 2156
              2000 Post Veteran

              • Aug 2007
              • 2290
              • Carolina's

              #7
              Guys, These bridges are custom objects for the LA Gold Line. The shapes were made by Jeff on request for the Surfliner project I'm plucking away at. I've emailed the creator and must await further response. These shapes are not yet available for public consumption.

              I am just frustrated with this project and so probably dragged up something that doesn't need to be public. It's not easy to get objects to line up with track on curves in RE. The other problem is the shapes have to be rotated 180 degrees which makes grabbing them and trying to wrangle them in place a hassle. In fact, I have yet to get those 4 shapes to fall in place. These things are 20 degree curvature and 250 meters long and must go under double track sections.

              Robert

              Comment

              • tooltroll
                Senior Member
                • Jun 2004
                • 126
                • PEI, CA.

                #8
                Robert, is the only error the height? If so, if the bridges actually fit but just manifest too high or low, in TSRE you could use the copy/paste rotation method mentioned above, then raise/lower them into position by scrolling the mouse wheel. CTRL allows even finer motion.

                Comment

                • Vince
                  6500 Post Veteran

                  • Nov 1999
                  • 6961
                  • Mohave

                  #9
                  TSRE will easily align curved bridges/curved track . . . if you know trigonometry. I don't but do have calibrated eyeballs.

                  If you plan on running your route in ORTS don't get the bridge sectons too tight to the track as super elevation will bury the inside ballast edge.
                  I have hundreds of bridges built on the LIRR that I got too tight and will have to reposition all of them, bunch of berms too. If you look closely at the 'F' distance of track above terrain that's what you want for bridge to track/ballast clearance.

                  Don't get frustrated with TSRE . . . it was for me a steep learning curve precisely because I was so used to the MSRE.
                  Old habits are hard to break. After this two year stint 'practicing' using TSRE on the PRR I'm completely sold that Goku has produced an excellent editing program. There are still a few minor pending additions to be done but no show stoppers.

                  Also be careful when aliging terrain to objects other than track or roads. Some objects produce odd results, the US2Anderson.s is a dramatic example.
                  The Ctrl + Z keys undo command is useful in this case thank goodness!

                  regards,
                  vince
                  ............Vince ..............
                  ...... Author NECv4 .......
                  .... LIRR BUILD PHOTOS ....
                  ...... Eschew Obsfucation ......

                  On the The Statue of Liberty in New York Harbor there is a Tablet. On it is written:
                  "Give me your tired, your poor, your huddled masses yearning to breathe free,
                  the wretched refuse of your teeming shore, send these, the homeless, tempest-tossed to me,
                  I lift my lamp beside the golden door!"

                  Comment

                  • landnrailroader
                    4000 Post Veteran



                    • Nov 1999
                    • 4171
                    • Jacksonville,, FL, USA.
                    • ORTS

                    #10
                    Vince,

                    You have just commented on something I wonder about. In my MCOA2 route, which we
                    are tweaking a bit before releasing a V2, my checker has been on my case about this
                    space between track & terrain. It is not noticeable in MSRE, which the route was done
                    with, but quite noticeable in TSRE or ORTS. So just what do you mean by "F" Distance.

                    J. H. Sullivan

                    Comment

                    • NW 2156
                      2000 Post Veteran

                      • Aug 2007
                      • 2290
                      • Carolina's

                      #11
                      Jerry, Lukas A. Lusser has been working on the Mcoa2 fixing several issues. Are you guys working together on this project? It's got my attention for sure.

                      Robert

                      Comment

                      • landnrailroader
                        4000 Post Veteran



                        • Nov 1999
                        • 4171
                        • Jacksonville,, FL, USA.
                        • ORTS

                        #12
                        I don't know about Lukas working on the MCOA2, although he might be. He was interested in doing
                        some more with the MCOA1. If he is, then I need to send him a copy of our current version. There
                        are no really terrible things fixed and much of what we are finding does not appear in RE but does in
                        TSRE or ORTS.

                        Comment

                        • Vince
                          6500 Post Veteran

                          • Nov 1999
                          • 6961
                          • Mohave

                          #13
                          Originally posted by landnrailroader
                          Vince,You have just commented on something I wonder about. In my MCOA2 route, which we
                          are tweaking a bit before releasing a V2, my checker has been on my case about this space between track & terrain. It is not noticeable in MSRE, which the route was done with, but quite noticeable in TSRE or ORTS. So just what do you mean by "F" Distance. J. H. Sullivan
                          Hi Jerry,

                          In MSRE if you turn off terrain collision and move camera at shallow angle to where terrain has been leveled via the 'Y' key there is a space, I eyeball estimate ~2 to 3cm.
                          To answer your question, F distance shorthand for Y distance. The distance between the flat ballast and the terrain after using the MSRE Y key or the TSRE F key.
                          I suppose could stand a piece of dynamic track vertically and get a very precise measurement. (my only use for Dyn Trk; A precision tape measure)
                          There is a mix of TSRE & MSRE terrain leveling in the present route. If I can find time I'll do it as you have my curiosity up.

                          It seems that in TSRE and Open Rails the terrain display is sharper/clearer.
                          I never could get manual terrain forming in the MSRE.
                          You remember the 'J' key? That you had to press to 'regenerate terrain shadows' when manually forming terrain. It was so hard to achieve a smooth transition.
                          I offer this as an example of possibly why the terrain to track distance appears 'bigger' as we never had the shadow and terrain resolution now available with both Sim and Editor.

                          . . . This is especially true if you are editing in TSRE without checking 'MSTS Shadows' in the Settings Menu (Top menu bar) as without the check every object is displayed with a pseudo dynamic shadow.
                          Place that check mark and only objects that have an assigned dynamic shadow (and shadows enabled in settings.txt file in main tsre folder) will be displayed.
                          Had me fooled at first too.

                          regards,
                          ............Vince ..............
                          ...... Author NECv4 .......
                          .... LIRR BUILD PHOTOS ....
                          ...... Eschew Obsfucation ......

                          On the The Statue of Liberty in New York Harbor there is a Tablet. On it is written:
                          "Give me your tired, your poor, your huddled masses yearning to breathe free,
                          the wretched refuse of your teeming shore, send these, the homeless, tempest-tossed to me,
                          I lift my lamp beside the golden door!"

                          Comment

                          • landnrailroader
                            4000 Post Veteran



                            • Nov 1999
                            • 4171
                            • Jacksonville,, FL, USA.
                            • ORTS

                            #14
                            Okay,

                            Thanks, I am still piddling with TSRE and likely won't lay track or roads with it,
                            mainly because almost all of the future routes I have, already have all track,
                            and some roads done.

                            TSRE is a huge improvement, virtually light-years better than MSRE but at 80
                            I am getting more stubborn at learning new tricks. By the way, if any of you
                            happen to be out on the Cumbres & Toltec Scenic in New Mexico, between
                            July 10 & July 20, you just might have me as the docent on your train. I'll
                            be taking the training course starting July 8. That kind of thing is not new, I've
                            been a car host on the New River train back in the 80s.

                            J. H. Sullivan

                            Comment

                            • scottb613
                              2500 Post Veteran


                              • Apr 2003
                              • 2848
                              • Downeast Maine (soon)
                              • ORTS

                              #15
                              Hi Folks,

                              One "advantage" to the little space between the ballast and terrain - is when you turn on "super elevation" in ORTS - it seems to give you a little room to super elevate the tracks without burying the inside edge of the curve in the terrain - not sure if that was part of the plan...

                              Regards,
                              Scott
                              <a href=https://www.trainsim.com/forums/filedata/fetch?filedataid=80663&type=full title=thumb_80663.png >thumb_80663.png</a>​ My Blender Models

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