Nearby terrain disapears as you approach

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  • dougbrow
    Member
    • May 2010
    • 36

    #1

    Nearby terrain disapears as you approach

    I have just stared my own route in TSRE5 v0.6958. Everything looks fine in TSRE, but when I load the route into MSTS v 1.4 patch 1.8.0521, all the near terrain is invisible, with only track, roads, scenery objects, and distant terrain showing. As I drive towards the visible terrain, it disappears, leaving me over an abyss that follows me as I drive along the track. All my default and downloaded routes work fine, just the route I created in TSRE has this problem. Does anybody have a fix? TIA.
    scrgrb0.jpgscrgrb1.jpg
  • dedwa15237
    2000 Post Veteran

    • Nov 1999
    • 2183
    • Somewhere south...

    #2
    Try testing it out on Open Rails? More and more people are "leaning" onto Open Rails, its more stable, better interface and easier to use. Besides its free! Ill let the others chime in.

    You need to explain exactly what you did, and your computer specs OS, videocard version, etc. Those are helpful for others to assist. Need more info...
    Last edited by dedwa15237; 03-12-2019, 09:12.
    Dave Edwards

    [SIGPIC][/SIGPIC]

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    • ebnertra000
      1500 Post Veteran


      • Jun 2013
      • 1778
      • Minnesota

      #3
      When TSRE creates new tiles, it creates a tile file (xxx.t), and one .raw file (xxx-y.raw). MSTS also needs -e.raw and -n.raw to show terrain correctly, but OR only needs the -y.raw and the the .t files. That's one possibility

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      • GokuMK
        Senior Member

        • Oct 2015
        • 729
        • Poland

        #4
        Yes. Terrain disappears because MSTS terrain e and n buffers are not updated.
        Load route using MSRE, touch "broken" terrain tile and save and MSRE will update the terrain buffers.
        TSRE and OR doesn't use precalculated buffers but makes required data realtime during simulation.

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