I am a route builder with some experience. Nowdays i have to work with the route where i have to modify some vectors (change one-two track sections on vector for Pnt sections to prevent MSTS bug with collision on a long none-pnt-section vector) with track objects (signals, limits, kms) on it. In 50% cases i face some problems with database after that (MSRE fail to normally save databese on that tiles after the modification of vector and only TSRE "vector assassin" hack can help in that situation). I tried it lots of times and still dont understand why in some cases the vector is modified without bad effects and in another cases its gg to the vector.
Can you tell me some tips and hints how to modify the vector with track objects on it in a safe way? Deletion of dozens track objects on a long vector is not an option cause the guy who place them wont forgive.
Can you tell me some tips and hints how to modify the vector with track objects on it in a safe way? Deletion of dozens track objects on a long vector is not an option cause the guy who place them wont forgive.





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