Hi Folks,
Re: Spray Painting
Spent some time over the weekend with the mesh painting utilities in TSRE - WOW - it's just so much easier than Mosaic and actually fun to do - thanks Goku !
A couple thoughts:
When painting ROW - instead of having to click on each every track piece - could there be an option to just do the entire tile or perhaps the entire route in one fell swoop ? I use the same ROW settings throughout the routes I work on and that would save a massive amount of time spent with mind numbing mouse clicking... The same goes for roads...
We lack the ability to paint nice straight lines - or corners - in TSRE - and attempting to that by hand usually yields very poor results - at least for me... Would adding a utility be possible to assist with this task ??? If not - as a work around - would it be possible for me to make 3D Templates and have TSRE recognize them as a valid object to paint a footprint underneath - not sure how practical the concept would prove when in use...
If we had an ability to rotate the applied texture would be extremely helpful as well... I paint farm fields a bunch that have the furrows running in specific directions - so I have to make numerous textures of each image to accommodate how they fall on the route...
Occasionally - when painting - it seems the mesh flashes for a second on a nearby tile - and the resolution decreases from 1024x1024 to 512x512 on that tile... The entire route when I started had 1024x1024 basic terrain ACE applied to all tiles - there were no 512x512... I just pick and put an adjacent terrain tile to fix and it's fine again... All the textures I am painting with are 1024x1024 as well...
Question - when editing mesh painted tiles in various sessions - if I paint the same tile multiple times - am I making multiple copies of the ACE for the same tile orphaning the ACE's I created previously - or - does TSRE just overwrite the previous ACE with my new changes ?
This is about 10 to 15 minutes work that would have taken me hours in Mosaic - did over a mile in this test... Two texture ROW and no "transfers" used... I should have saved the "before" image to show how dramatic the improvements are...

Thanks for listening...
Regards,
Scott
Re: Spray Painting
Spent some time over the weekend with the mesh painting utilities in TSRE - WOW - it's just so much easier than Mosaic and actually fun to do - thanks Goku !
A couple thoughts:
When painting ROW - instead of having to click on each every track piece - could there be an option to just do the entire tile or perhaps the entire route in one fell swoop ? I use the same ROW settings throughout the routes I work on and that would save a massive amount of time spent with mind numbing mouse clicking... The same goes for roads...
We lack the ability to paint nice straight lines - or corners - in TSRE - and attempting to that by hand usually yields very poor results - at least for me... Would adding a utility be possible to assist with this task ??? If not - as a work around - would it be possible for me to make 3D Templates and have TSRE recognize them as a valid object to paint a footprint underneath - not sure how practical the concept would prove when in use...
If we had an ability to rotate the applied texture would be extremely helpful as well... I paint farm fields a bunch that have the furrows running in specific directions - so I have to make numerous textures of each image to accommodate how they fall on the route...
Occasionally - when painting - it seems the mesh flashes for a second on a nearby tile - and the resolution decreases from 1024x1024 to 512x512 on that tile... The entire route when I started had 1024x1024 basic terrain ACE applied to all tiles - there were no 512x512... I just pick and put an adjacent terrain tile to fix and it's fine again... All the textures I am painting with are 1024x1024 as well...
Question - when editing mesh painted tiles in various sessions - if I paint the same tile multiple times - am I making multiple copies of the ACE for the same tile orphaning the ACE's I created previously - or - does TSRE just overwrite the previous ACE with my new changes ?
This is about 10 to 15 minutes work that would have taken me hours in Mosaic - did over a mile in this test... Two texture ROW and no "transfers" used... I should have saved the "before" image to show how dramatic the improvements are...

Thanks for listening...
Regards,
Scott







Comment