TSRE5 "shears" OSM vector maps and marker data

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Seekay
    New Member
    • Mar 2018
    • 2

    #1

    TSRE5 "shears" OSM vector maps and marker data

    Hi,

    I'm trying to build a route on TSRE5 but I'm running into an odd issue where the editor "shears" all of the external data I load (OSM maps and markers - I'm not quite sure, but I think it's also doing the same thing to heightmaps). This is what it looks like (if you look closely, you can also see the green markers from a KML file I loaded):

    tsre5_shear.jpg

    What's going on? When I open the KML on Google Earth, the markers still line up perfectly with the track, but on Earth the S-curve shown in the image is much shallower, as it should be (for reference, it's the curve just to the north of Shinagawa Station in Tokyo).

    I'm using the latest version of TSRE5 (0.6957).
    Attached Files
  • ebnertra000
    1500 Post Veteran


    • Jun 2013
    • 1778
    • Minnesota

    #2
    I'm not sure if it's the same problem you're experiencing, but the world projection is horribly skewed in places like Japan. There has been talk of a new proection being allowed for in OR, and I presume TSRE, but I've not heard much of it recently

    Comment

    • Seekay
      New Member
      • Mar 2018
      • 2

      #3
      Originally posted by ebnertra000
      I'm not sure if it's the same problem you're experiencing, but the world projection is horribly skewed in places like Japan. There has been talk of a new proection being allowed for in OR, and I presume TSRE, but I've not heard much of it recently
      Well, that sucks. I guess I could try to work around that limitation by moving the route to Europe or America... But then I won't have the vector overlay or heightmaps so I'd have to eyeball everything. And if/when the projection issues are fixed in the future, I'd basically have to rebuild the whole route if I wanted to move it to where it's supposed to be.

      Comment

      • longiron
        1000 Post Veteran and Moderator

        • Jan 2007
        • 1453
        • Just south of NYC

        #4
        You should consider shifting the yard as it falls on a tie boundary. Lots of do's and dont's when laying track across tile boundaries. Building a route entails lots of compromises. It's just one of the many decisions you get to make as a route builder.

        Relocate.jpg
        Chris
        "True rail fans have two favorite railroads. The B&O and one other."

        Comment

        • NorthernWarrior
          6500 Post Veteran


          • Apr 2007
          • 6922
          • Swindon, England

          #5
          Open Street Map is also not that accurate in some places. I have run across a similar issue in Trainz using Transdem where the mapping overlay can be considerably shifted by up to 200m in either x or z plane (or both) compared to where it should be. This is particularly noticeable when rivers start appearing halfway up the hill. Transdem does offer a sometimes partial solution of being able to shift the DEM to better match the map; not sure if that can be done in TSRE or even supported in MSTS/OR with locations based on real world latitude/longitude.
          Vern.

          Comment

          Working...