Problem placing roads (and tracks) in TSRE

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  • ebnertra000
    1500 Post Veteran


    • Jun 2013
    • 1778
    • Minnesota

    #1

    Problem placing roads (and tracks) in TSRE

    So I just started placing roads in my route, and I've run into a very frustrating and potentially dangerous problem. When placing roads on my current installation (v0.6924x32) I will be going along just fine for a couple of minutes (no more than that), and then, when I go to press Z to put a piece into the .RDB, nothing happens...it just sits there, without being entered into the database. I recall a previous experience where this happened with track, and that if you save and exit without deleting the offending piece, the route will be corrupted.

    In this image the piece without RDB lines is the one which refuses to be entered into said database. This intersection has been nothing but trouble since I placed it, despite repeated attempts to place a road piece there.
    road_1.jpg
  • GokuMK
    Senior Member

    • Oct 2015
    • 729
    • Poland

    #2
    Try remowing the intersection from TDB and then try to add the small shape. If it doesn't work, maybe this shape is broken?

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    • ebnertra000
      1500 Post Veteran


      • Jun 2013
      • 1778
      • Minnesota

      #3
      I tried removing the intersection from the database, and then re-adding it. Didn't work... The shape can be added if placed by itself, but not when it's connected to that shape. I've tried other shapes that did this in various places, and they worked, except for that spot. In fact, I had placed a road piece with a stop line on either side of a blank one (for a crossing), and on one side the stop line shape worked, and on the other, it didn't. I have yet to try deleting and replacing...maybe? One of the hacks? If not those, then I'm at a loss

      Comment

      • ebnertra000
        1500 Post Veteran


        • Jun 2013
        • 1778
        • Minnesota

        #4
        I just did a couple quick tests, and...

        Remove from DB, then re-add does not work; but delete shape (and by extension DB entry), then re-add, does work.

        When I got that sorted out, I placed a 30m piece off of it, and the next shape failed to enter the DB. I deleted the 30, replaced it, and now I can place the one that just failed. I wouldn't have much of problem a with this if it was a rare occurrence, but it happens constantly

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        • GokuMK
          Senior Member

          • Oct 2015
          • 729
          • Poland

          #5
          Also, if you find that kind of place, you can send me it for tests.

          Comment

          • ebnertra000
            1500 Post Veteran


            • Jun 2013
            • 1778
            • Minnesota

            #6
            The route is fairly massive (probably about 750MB). I've been trying to replicate it in a small test route, with no luck. One did it, but when I tried it again in the same spot, it worked. This doesn't normally happen. I can try some more, but if you generate yourself a tile for a test route and start spamming roads, it'll probably happen to you

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