New Route Editor

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  • NorthernWarrior
    6500 Post Veteran


    • Apr 2007
    • 6922
    • Swindon, England

    #181
    tl:dr type of question.

    Does TSRE handle Distant Mountain creation/setup or do we still need to do that in Demex?
    Vern.

    Comment

    • GokuMK
      Senior Member

      • Oct 2015
      • 729
      • Poland

      #182
      Distant Mountains are not supported.

      Comment

      • NorthernWarrior
        6500 Post Veteran


        • Apr 2007
        • 6922
        • Swindon, England

        #183
        Originally posted by GokuMK
        Distant Mountains are not supported.
        Okie dokie, that does present a bit of a conflict then as DM's are pretty much de-riguer these days unless you're building on the plains, or in the case of the UK East Anglia.
        Vern.

        Comment

        • landnrailroader
          4000 Post Veteran



          • Nov 1999
          • 4171
          • Jacksonville,, FL, USA.
          • ORTS

          #184
          While it is a serious issue, it is not a show stopper. Generally terrain and DM are only extracted once and I have found that a combination of VT (Virtual Terrain) and DEMEX do it easily. VT will convert almost any elevation module format into the geotiff format required by
          DEMEX. Further, very large files are handled without burps and the conversion produces a clean file. So GokiMK continue to refine the actual editing functions of your editor. I have played with it and will probably use it to do my next route. If it is possible, it would be nice if you could have a reliable rebuild function and for me, that would be much more desirable than having DM capability.

          Jerry

          Comment

          • NorthernWarrior
            6500 Post Veteran


            • Apr 2007
            • 6922
            • Swindon, England

            #185
            Not to disagree with you Jerry, but IMHO if TSRE is intended as a complete replacement for the MSTS route building process, then at some point it needs to handle DM creation. The icing of the cake would be for these to display during building so you can check for any gaps or tears over the standard terrain as you build, rather than only via a test drive as at present.
            Vern.

            Comment

            • maks_anti
              New Member
              • Feb 2017
              • 2

              #186
              Hi, help please, when I save route, my Openrails sterted crash

              Comment

              • landnrailroader
                4000 Post Veteran



                • Nov 1999
                • 4171
                • Jacksonville,, FL, USA.
                • ORTS

                #187
                Well I agree with you Vern, but if it is "advertised" as not supporting DM then one can make a choice. A more important area
                in my opinion deals with rebuilding the track/road database when required. That is always a "iffy" thing, so if he provided a good
                method for handling that with MEANINGFUL ERROR MESSAGES it would be great. When the team was doing the PRR Eastern
                route, that rather huge undertaking, I once read that they created their own program to do rebuilds. Maybe they could release
                that item as a "tool". Your comment though about being able to view DM while in the editor would be very helpful. I have had to
                go back and lower my DM terrain on more than one route to fill those gaps, or else use scene blockers.

                Jerry

                Comment

                • eolesen
                  9500 Post Veteran and Administrator



                  • Dec 2002
                  • 9583
                  • NS MP245.4 CNO&TP South District
                  • English, SQL
                  • General

                  #188
                  I agree that DM is something that should be considered. But... remember that DM is a hack.

                  For new routes, would we be better off approaching the ORTS team and see if 2D terrain could be rendered at a reduced resolution beyond the viewing distance?
                  If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, or items available in our library, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!

                  Comment

                  • Hannes44
                    Senior Member
                    • Nov 1999
                    • 133
                    • Austria.

                    #189
                    TSRE crashes, when I try to select one of the small texures displayed round the main texure in the "terrain" menu.

                    Comment

                    • maks_anti
                      New Member
                      • Feb 2017
                      • 2

                      #190
                      Hi, I wanna talk about the redactor TSRE5 (TSRE5_v0.6892.exe) . I have encountered with a problem, when we start the redactor from the folder with the TSRE5_v0.6144.zip, the map don't even load and the screen is just white! Please have a look at my message and help me to resolve that problem

                      Comment

                      • kapitaen
                        Senior Member

                        • May 2010
                        • 331
                        • Germany
                        • German + a little bit English
                        • MSOR

                        #191
                        @ maks_anti,
                        the last zip is TSRE5_v0.684.zip from 08.02.2017.
                        Your TSRE5_v0.6144.zip is from 26.06.2016.

                        ScreenShot062.jpg

                        greetings Jan

                        Comment

                        • incrediible
                          New Member
                          • Aug 2016
                          • 8
                          • Chandigarh

                          #192
                          problem

                          hello, i have also faced this
                          in tsre it doesn't show any gap but in open rails there is always a gap

                          Comment

                          • RADEKTR
                            New Member
                            • Mar 2017
                            • 3

                            #193
                            Editor features suggestion:

                            Hi there, I found TSRE5 very helpful for my route editing - an excellent work of the developement team. I have several ideas of editing features that could be helpful.

                            - while in select mode, the checkbox named "exclude tdb and interactive objects" would be fine. It will avoid to accidentaly select and move tracks, roads and signal object when editing static objects only. Alternatively the "back" command from the main menu can be used, but it sometimes not work correctly and the suggested feature will be much safe, than using "back".

                            - while in select mode, functionality (checkbox) called "lock object" would be also fine, it will lock the selected object and prevent to accidentaly select any other object, until the lock is active. It will be helpful in that case, when user want to move/rotate/adjust object and a lot of other objects are around that can be accidentaly selected/moved etc.

                            - get the cursor different color while in "place new object" and "select" mode and maybe the cursor could have adjustable size (useful for placing the objects on bridges)

                            - while saving the route, the function "save static only" would be also nice - this command will NOT change tdb/tit/rdb/rit/tsection.dat file (only .w or terrain files). When there was tdb/tit/rdb/rit objects changed, warning box will appear.

                            sincerely,
                            Radek

                            Comment

                            • GokuMK
                              Senior Member

                              • Oct 2015
                              • 729
                              • Poland

                              #194
                              - while in select mode, functionality (checkbox) called "lock object" would be also fine, it will lock the selected object and prevent to accidentaly select any other object, until the lock is active. It will be helpful in that case, when user want to move/rotate/adjust object and a lot of other objects are around that can be accidentaly selected/moved etc.
                              Just press T or R and you can translate/rotate object without worrying about selecting other objects.

                              - get the cursor different color while in "place new object" and "select" mode and maybe the cursor could have adjustable size (useful for placing the objects on bridges)
                              Isn't the button colours enough?

                              - while saving the route, the function "save static only" would be also nice - this command will NOT change tdb/tit/rdb/rit/tsection.dat file (only .w or terrain files). When there was tdb/tit/rdb/rit objects changed, warning box will appear.
                              You can set in settings.txt:
                              writeTDB = false
                              and tdb/tit/rdb/rit will not be saved. But it is risky because you can get .W file and TDB out of sync.

                              Comment

                              • GokuMK
                                Senior Member

                                • Oct 2015
                                • 729
                                • Poland

                                #195
                                Originally posted by Hannes44
                                TSRE crashes, when I try to select one of the small texures displayed round the main texure in the "terrain" menu.
                                It is fixed in 0.69.

                                Comment

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