In my enthusiasm with the paint possibilities I painted to many terrtex files. Frame rates are suffering. My question: if I pick the default texture from an untouched tile and repaint a tile with the default texture will then the corresponding special terrtex file be removed by the editor or do I have to delete it manually. If so, is there an easy way to figure out which terrtex is the one to delete?
New Route Editor
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how can i link signal to the track like in msts route editor. I created a route but facing problem in signaling system. can you please help??!!Comment
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Hi,
I used this new editor, not sure the version, but I downloaded it last weekend. I got the terrain to import, and the map to import fine. I was just messing around with it to see some of what it can do. On laying track I was wondering if track can be laid where it is in real life, but also follow the terrain, without laying tiny lengths of track and using the 'R' and keypad '8' buttons to rotate it vertical? I've never built a route before, but the book by Voss doesn't cover this software in development. I can't get the MSTS version to even move the camera on my new computer.Comment
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New version (update only): http://koniec.org/tsre5/data/TSRE5_v0.631.exe
- edit static obj shadow type, animations and terrain obj flags,
- better bounding boxesLast edited by GokuMK; 09-27-2016, 18:03.Comment
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Question about new route editor
I just recently noticed these messages about a new route editor. Is there documentation in English anywhere for it, I notice that in
the recent zip file there are two executables for example, so which one (or both) do I use.
landnrailroaderComment
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New version http://koniec.org/tsre5/data/TSRE5_v0.632.zip
- normal vectors enabled
- terrain heightmap painting fixLast edited by GokuMK; 09-29-2016, 14:21.Comment






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