Hi linkj!
Thanks for you very kind comments. To me, my routes and my objects are quite dated by today's standards (I even hesitated showing them here at Trainsim), so I always appreciate kind comments.
My trestles:
Those are my "good enough" trestles. They are very low in poly count (that used to be very important), and they have solid floors so I don't have to deal with gravel showing if I ever get into running Open Rails. (Open Rails does not recognize objects under the track as does MSTS, so you have to bury the rail into the object in order to make the ballast go away.)
Those "puffy mountainside whiffs of cloud":
IF I'm seeing what you are seeing, that's pure MSTS. That is, the distant mountain is fading and the foreground mountain is solidifying. Thus it's in between being a distant mountain and a foreground mountain.
Thanks again for your gracious compliments.
Andre
Thanks for you very kind comments. To me, my routes and my objects are quite dated by today's standards (I even hesitated showing them here at Trainsim), so I always appreciate kind comments.
My trestles:
Those are my "good enough" trestles. They are very low in poly count (that used to be very important), and they have solid floors so I don't have to deal with gravel showing if I ever get into running Open Rails. (Open Rails does not recognize objects under the track as does MSTS, so you have to bury the rail into the object in order to make the ballast go away.)
Those "puffy mountainside whiffs of cloud":
IF I'm seeing what you are seeing, that's pure MSTS. That is, the distant mountain is fading and the foreground mountain is solidifying. Thus it's in between being a distant mountain and a foreground mountain.
Thanks again for your gracious compliments.
Andre





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