Hello everyone, I want to ask you an important question (In fact, both MSTS and OpenRails programs have this situation). Why are there no overhead contact wire parts of the catenary framework that can be directly observed with the eye in some electrified railway route objects, but only the contact wire parts of the catenary pillar/support/mast whereby?ï¼ Personally, for the sake of authenticity, the electrified railway route add-ons should be added to the overhead contact wire objects part. So in view of this situation, how should it be solved correctly or effectively, that is, how to add overhead contact wire objects to the electrified railway part of the route add-on? (How exactly should it be operated, do you have to get the support of the original author/builder/creator of the route add-on in advance?) I hope to get your guidance and help here, thanks a lot for your help in advance. I very much hope you can reply to this or I'm looking forward to your reply on it here, and all my best wishes to you. See you. Good luck
How to add overhead contact wire objects to the electrified railway part of the route
Collapse
X
-
Many routes take advantage of functionality in the game engine to render the contact wire, which is why it's not a separate scenery object.
The TRK file should have an appropriate overhead wire height. You may need to change that for it to appear. Some routes set it to a negative value intentionally. There's also a setting in OpenRails on the video tab you may need to set.
Sent from my SM-G981U using TapatalkIf you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, or items available in our library, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!





Comment