3D Cab Project
Collapse
X
-
-
Integration is typically the middleware between two different components. Presumably it's the configuring of the CABVIEW3D folder and CVF file so that it all works.If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, or items available in our library, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!👍 1Comment
-
When I say "integration," I'm referring to how the models should be set up. In general, you will need a 3-model setup:
Thanks! What sorta integration are you referring to? I've gotten it inline with the SD45 carbody so far and I plan to align it with the SD40-2 and GP38-2s Danny also made. The 3D cab project is primarily with his stuff in mind.
The only advice I can ask of is how can the power selector be integrated? Unless its not possible with current Open Rails functionality.
1. The cabview, which contains the cab interior and all animated parts visible in the interior
2. The base external model, which includes all animated parts visible in the exterior, the exterior model's cab interior, and anything not visible from the cab
3. The freight model, which will include the hoods, set up so that its visibility parameters are for the interior and exterior
Using a 3D cab with an existing model just doesn't work. You either have no hoods visible or you need a separate cab for each paint job with hoods mapped to the textures, which is wasteful.
👍 1Comment
-
I really want to write a write-up a section in the Blender Content Creation Notebook on how to make a 3D CAB. Having not done it yet, I don't know what I don't know... which is a lot... so I'm gathering up details, like Erick's planning info, TAGS from the Source code, and things like Superheatedsteams SD40 example from GITHUB to get myself started. Any extra input from our existing subject matter experts would be a bonus at this point.http://www.railsimstuff.com
Just Blender now, 3DCrafter only when I have to.
Formerly The Keystone Works (All Permissions Granted)
Things I work on: https://github.com/pwillard
2
Comment





Comment