Assorted Containers by CBQSD24

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  • CBQSD24
    Member
    • Aug 2023
    • 51
    • Oregon, USA
    • English
    • General

    #1

    Assorted Containers by CBQSD24

    Hello! Been a hot minute since I touched the forums. New computer, personal life blowing up, you know the drill. Haven't been able to touch open rails or make stuff in a month or two. For those that saw my C40-8 thread, ill update that soon with some more info. Anyway, I'm back at content creation and that means new things! Intermodal has always been a large interest of mine, and there's both a growing desire in me and some members of the community to have proper, realistic intermodal trains. I have stepped up to this task, having already done and released two packs for BNSF-specific containers, with the intent to do more. Fellow community member and friend unoriginal asked if I could bring my two BNSF packs to this site for download as well, and I figured what the hell - why not create a thread to showcase what I'm working on as well.

    ((apologies if this isn't right place for this thread, this is where a mod threw my C40-8 skin thread so I'm just assuming this is where this goes)

    With that said, my latest and currently ongoing project is a CN ocean set. A couple people on discord asked if I could do CN containers, so here we are. This is supposed to represent modern-day CN trains, though maybe Ill look into older stuff later. After getting some good reference videos thrown my way I've got the first two containers done:
    image_2026-01-18_015424774.png image_2026-01-18_015454004.png
    These are a bit of an upgrade from my BNSF ocean set, I've added more stickers and also added the warning tape up top. Now, for those unaware, last year Maersk made its dry containers blue, ditching the older grey. While these are not common just yet, they are slowly becoming more common so I figured that would be my excuse to get these into a sim. ONE is a favorite of mine, and since I saw it on some of the CN trains pretty frequently, it's a part of this pack too. Being a bit of a perfectionist, I also spent a considerable amount of time making sure I had the accurate container information. The Maersk one is a little off because I couldn't snatch a high quality pic, but the ONE container should be dead on. I think it adds some much needed realism. I hope someone appreciates it :-)

    I've also updated the BNSF set's Maersk logos, as I realized they were not the correct blue. I will be releasing this set here with the updated logos, and updating the current pack that I've uploaded on Trainsim Community soon.
    Before: And after:
    image_2026-01-18_020439459.png image_2026-01-18_020513787.png
    And while I'm here, here's my full BNSF domestic / ocean stack sets, both of which are finished (aside from the updates above) and as stated, will be dropped here:
    image_2026-01-18_020720936.png Open Rails 2026-01-18 02-12-27.png
    Questions, criticism, etc welcome! Hoping to actually have more content done and released this year. Will try and update this thread more.
  • qballbandit
    6500 Post Veteran

    • Jan 2006
    • 6522
    • Elgin Il., USA.
    • MSOR

    #2
    Thank you for your work on these, and the willingness to share with the community, it's very much appreciated.
    This is absolutely NOT a criticism, just personal thoughts after seeing these (which I will download and enjoy) :
    The companies shown are all pretty well represented (though I am certain I don't have a nice FEDEX version; I had to fudge one up myself). I think it would be great to see some of the newer container companies that we don't have yet, and/or, updated branding for some of the established companies.
    Again, I must stress - I appreciate your hard work, generosity, and always encourage you to keep to what you enjoy creating.

    Looking forward to seeing future updates!
    Neil

    Chicago Railroading Fan

    Comment

    • pwillard
      3000 Post Veteran



      • Nov 1999
      • 3070
      • Cumming Ga
      • ORTS

      #3
      Who made the rule "there can be only one"... oh wait.

      image.png

      Yeah, that's irrelevant here. :-P
      http://www.railsimstuff.com
      Just Blender now, 3DCrafter only when I have to.
      Formerly The Keystone Works (All Permissions Granted)
      Things I work on: https://github.com/pwillard

      Comment

      • CBQSD24
        Member
        • Aug 2023
        • 51
        • Oregon, USA
        • English
        • General

        #4
        Thank you, Neil! Your kind words are much appreciated. I'll definitely have to just create a pack of all my skins in one for people to mix and match as they please at some point, but for now Ill stick to sets. Ill look into what other stuff we haven't seen represented yet though!

        Now as a more general update, I think I've gotten stuff ready for a release tonight. I touched up the Amazon containers, added container information to the JB hunt ones, and all the BNSF ocean containers have the updated warning tape. I've also spent a fair bit redoing the Maersk / MSC logos so they are no longer pitch black, thus allowing you to see the corrugation. I think the difference is pretty night and day:
        image_2026-01-19_193805732.png Screenshot 2026-01-19 193630.png
        before (left) after (right)
        Gonna upload these to the file library as soon as I post this. I sincerely hope you all enjoy my work, hope I can get more out this year!
        Open Rails 2026-01-19 07-01-11.png Open Rails 2026-01-19 07-58-11.png

        Comment

        • geepster775
          2500 Post Veteran


          • Sep 2006
          • 2846
          • .
          • General

          #5
          When do we get to the point of actually mapping individual containers of all kinds of sizes which can be double stacked on an empty well car or single-stacked on a spine car? Stop mapping these double stack cars that have the load built into the railcar shape? You know, now that OR has a feature now to actually assemble and disassemble stack trains, and load/unload pigs on spines??? The "default" railcar needs to adapt.

          My Open Rails videos https://www.youtube.com/@lakecities3663/videos

          Comment

          • ossie
            1000 Post Veteran and Moderator



            • May 2010
            • 1298
            • Melbourne, Australia
            • MSOR

            #6
            Most content production in this sim is driven by what the content producers want to use themselves and that's fair enough. I'm happy to see anything being released and people can then decide if they want it and if so, how they'll implement it. FWIW though, I've changed all my containers over to single shapes that are added by a FA. Awhile back I uploaded a bunch of well cars with graffiti and the major reason they came as empties was to avoid "rocking the boat". When I did so with a small set of Canadian loads, I got a couple of items of mail, best summed up by one line that suggested I was making "change for the sake of change". Short of us developing some sort of hive mind where everything that is produced fits into a previously determined end point, there's little or nothing that is going to come out that will suit everyone.
            Cheers!
            Pete

            Comment

            • CSRX
              13500 Post Veteran



              • Oct 2005
              • 13646
              • Lincoln, ME
              • English
              • ORTS

              #7
              I've always went with my own F/A's or David Rowe's F/A containers, for the simple reason the end user can mix and match to their hearts desire. If there is a way to implement this with how Erick Cantu did his containers, or as Geepster posted with the video above, by all means, have at it with any of the containers I've done. After all, that was the whole purpose of using freight animation files. There was actually a bunch more I wanted to do with the photos I took personally of the two container trains we haul at work, but I honestly have no more interest in repainting. So it's nice to see others taking on this challenge, regardless how it is done.
              -Shawn K-
              MEC Mountain Subdivision - Trackwork 70%, Scenery 35%
              ​

              Comment

              • pwillard
                3000 Post Veteran



                • Nov 1999
                • 3070
                • Cumming Ga
                • ORTS

                #8
                We just need a dummy's guide to doing things this way, or there will always be some flak from the uninitiated.
                http://www.railsimstuff.com
                Just Blender now, 3DCrafter only when I have to.
                Formerly The Keystone Works (All Permissions Granted)
                Things I work on: https://github.com/pwillard

                Comment

                • veemr
                  Member
                  • Dec 2005
                  • 24
                  • .
                  • ORTS

                  #9
                  Agree with the above. The images weren't accompanied by Freight Animation shapes, but I too wanted to use them that way. An add-on to my container collection, not a partial replacement. So far I got the 40 foot containers into the game as FA's on empty wellcars. If I can do it with my modest abilities the rest of the community should have no problem.
                  Open Rails 2026-01-20 07-27-11.png
                  Attached Files

                  Comment

                  • CBQSD24
                    Member
                    • Aug 2023
                    • 51
                    • Oregon, USA
                    • English
                    • General

                    #10
                    Originally posted by geepster775
                    When do we get to the point of actually mapping individual containers of all kinds of sizes which can be double stacked on an empty well car or single-stacked on a spine car? Stop mapping these double stack cars that have the load built into the railcar shape? You know, now that OR has a feature now to actually assemble and disassemble stack trains, and load/unload pigs on spines??? The "default" railcar needs to adapt.

                    I agree, I really do. But, currently there's things stopping me from doing it that way. If I knew how to use this system, and if I we had a good library of containers / wellcars available for use, I honestly would use this system instead. I really like the new container management system and the possibilities it adds for operations and stuff, I just have 0 clue how it all works. From what I've been told, only the NAVs containers and 48ft wells work with this system at the moment, and that is simply not enough. If we could get the AT-wells and TS wells to work, that would be awesome. I'd rather have 1 large library of containers and a bunch of empty wellcars that can be loaded how I please rather than having a bunch of duplicate cars with fixed skins. Right now though, with my limited modding knowledge for this game, and how little currently exists for it, there's not a whole lot I can do.

                    Comment

                    • veemr
                      Member
                      • Dec 2005
                      • 24
                      • .
                      • ORTS

                      #11
                      Got 3 of the 53-footers into the sim. Thanks CBQSD24 for uploading your textures!
                      Open Rails 2026-01-21 04-00-33.png

                      Comment

                      • CBQSD24
                        Member
                        • Aug 2023
                        • 51
                        • Oregon, USA
                        • English
                        • General

                        #12
                        Originally posted by veemr
                        Got 3 of the 53-footers into the sim. Thanks CBQSD24 for uploading your textures!
                        Open Rails 2026-01-21 04-00-33.png
                        Awesome, I'm glad you enjoy them! More on the way :-)

                        Comment

                        • geepster775
                          2500 Post Veteran


                          • Sep 2006
                          • 2846
                          • .
                          • General

                          #13
                          I got a couple of items of mail, best summed up by one line that suggested I was making "change for the sake of change".
                          Don't let the boat anchors walking among us get you down! Yes, I know, some people just want to drive their "newer MSTS" from point A to point B.



                          But yea, to evolve into the new way of carrying loads, we must get a nice set of empty cars to use as a foundation.

                          We do have various well car designs as true empties. Thrall, Twin-stack, Maxi-5s etc

                          But we lack empty spine cars, in both hitch-up (tofc) and hitch-down (cofc) configurations.

                          Same for the 89 foot piggyback flat, in either hitch-up, hitch-down, or no-hitch (clean deck) versions. Improvements did occur when the trailer loads were recently broken out as a stand-alone texture, that hopefully can be applied to a future stand-alone trailer load.

                          Same for other types of specialty flats. We have 8-axles with predefined oversized loads, but no true empty versions.

                          Ballast cars are a mix - some come in load and empty designs, others come in load-only with missing interiors (where you can't just remove the stone load)
                          My Open Rails videos https://www.youtube.com/@lakecities3663/videos

                          Comment

                          • veemr
                            Member
                            • Dec 2005
                            • 24
                            • .
                            • ORTS

                            #14
                            A reminder that might ease this issue a little bit. There are some hitch-down spine cars with no loads: TTAX 555006 from August 2024.
                            ShapeViewer826.jpg
                            Sorry I don't recall who to attribute these to. These 5 shapes could be used as the basis of about 20 more empty sets of cars, using .ace's that were previously released with built in loads. Hope this is useful feedback.
                            Attached Files

                            Comment

                            • veemr
                              Member
                              • Dec 2005
                              • 24
                              • .
                              • ORTS

                              #15
                              In terms of payware, we have a 5-spinecar set from SLI/TS with hitches up, so it's TOFC-ready:
                              ShapeViewer827.jpg
                              Attached Files

                              Comment

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