CN/DMIR Ore Jenny (2024 Freightcar America)

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  • ZachBell4400
    Senior Member


    • Jul 2017
    • 480
    • Little Falls, MN
    • American English
    • ORTS

    #1

    CN/DMIR Ore Jenny (2024 Freightcar America)

    Looking forward to finding out if there will be a freight car like this one made in ORTS for railfanning on the CN's iron ore routes?
    Attached Files
  • pwillard
    3000 Post Veteran



    • Nov 1999
    • 3070
    • Cumming Ga
    • ORTS

    #2
    There were some made, which is why I stopped working on mine.
    http://www.railsimstuff.com
    Just Blender now, 3DCrafter only when I have to.
    Formerly The Keystone Works (All Permissions Granted)
    Things I work on: https://github.com/pwillard

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    • Darkhorse427
      Senior Member


      • Mar 2012
      • 284
      • Eugene Or.
      • ORTS

      #3
      you might be looking for this https://www.trainsim.com/forums/file...leid?fid=87209

      Comment

      • ZachBell4400
        Senior Member


        • Jul 2017
        • 480
        • Little Falls, MN
        • American English
        • ORTS

        #4
        Originally posted by Darkhorse427
        Funny thing is, I checked it out. It loads slow in the consist editor. I even repainted a jenny into BNSF patches but tried to decrease the file size of the textures, to no avail. It was made by a friend on the Trainsim.com Discord group.and he uploaded it here as file number 87209, a DMIR Miniquad Ore Car, with or without a load.

        Comment

        • ossie
          1000 Post Veteran and Moderator



          • May 2010
          • 1298
          • Melbourne, Australia
          • MSOR

          #5
          Which consist editor as a matter of interest Zach? I just tried it in TSRE Fork v0.8.005 and seeing it in the viewer window and adding it to a consist were immediate when I clicked on it. I do have a couple of things that take a second or so to load, possibly due to the number of FAs I have on them, but no problems for me with the ore car.
          Cheers!
          Pete

          Comment

          • ebnertra000
            1500 Post Veteran


            • Jun 2013
            • 1778
            • Minnesota

            #6
            So while the 'miniquad' cars crtainly look nice, there were some...interesting...decisions made in their modeling. We got 3D rivets and giant textures, but no braking equipment (handbrake placement matters in miniquads, they're set up AB-BA-AB-BA), no drawbar-equipped cars (miniquads are drawbar-connected sets), and 33" wheels (the real cars are on 36s. They don't look like they should fit, but they do).

            In the real world, these cars only survive on raw ore trains on the range, having been displaced from Duluth ore trains a couple years ago by the 70000-series ore cars, which were themselves displaced from Two Harbors ore trains by the brand-new 8000-series.

            These routes are something I have in the works, though I'll probably release them incomplete but functional, like I did with Marias Pass

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