Some nicely textured Texas and Pacific geeps arrived in the file library not too long ago. Beautiful model, but the details are more appropriate for winter along the great lakes. What is the best way to remove the winterization details so that these units look more at home in Texas? Especially the Engineer's window.
How to De-Winterize the NAVS GP9?
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I will take a stab at it for you. the window and the outside of the winterization hatch are somewhat easy. If I remember there is an inside part of the hatch that is a little more difficult to track down. also I will have to re do all of the textures to not include the shadow from the winterization hatch
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All weather window and outside texture of the winterization hatch are easy to alpha out. The problem with the hatch is that the inner part of the hatch uses the same part of the texture sheet as the underside of the locomotive, if you alpha it out you get very undesired results.
SOO GP9 alpha issue.jpg
the part of the texture sheet,
SOO GP9 Sheet.jpg
SOO GP9 Hatch.jpgComment
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the oddity with removing the all weather window is now there is no sunshade on the engineer's side only the firemansComment
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Maybe the solution lies in using one of Tyler Bundy's 5,000 variations of the GP9 as the starting point.My Open Rails videos https://www.youtube.com/@lakecities3663/videosComment
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Perhaps this can be resolved by modifying prim states in the shape file?All weather window and outside texture of the winterization hatch are easy to alpha out. The problem with the hatch is that the inner part of the hatch uses the same part of the texture sheet as the underside of the locomotive, if you alpha it out you get very undesired results.
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Because the actual locomotive body and frame use different shapes, you can adjust the prim states to have the underbody opaque, but the winterization hatch transparent. The only problem I see is modifying the textures to suit.
And I spoke too soon. You can't do that because of how the model is set up, they're tied to the same prim state.Last edited by SD40-2; 05-25-2025, 18:03.Parker B. - A Misplaced Midwesterner.
Also known as Mr. Two Bits and Mr. Squarewheels.Comment
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If the prim states are modified correctly (and the areas in question aren't tied to the same prim state), one will ignore the alpha channel of the texture and the other will acknowledge it.
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