Missing UWV Maps on a fully mapped model?

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  • SD40-2
    1000 Post Veteran


    • May 2010
    • 1011
    • Metairie, Louisiana
    • English, C++, HTML
    • General

    #1

    Missing UWV Maps on a fully mapped model?

    I'm having a bit of a kundrum with the MSTS 2 N5A Caboose. I'm working on a better import pipeline to Blender, and I've got the caboose all set up and ready to roll, but I'm getting a error that says the model isn't fully UWV mapped, despite being fully mapped. I've checked all the materials, all of them seem to have a valid UWV Mapping.

    Screenshot 2025-04-26 001800.png
    I can attach the Blender file if need-be tomorrow.

    Thanks in advance,
    Parker B.
    Attached Files
    Parker B. - A Misplaced Midwesterner.
    Also known as Mr. Two Bits and Mr. Squarewheels.
  • wacampbell
    Senior Member
    • Jun 2002
    • 492
    • BC, Canada

    #2
    There is a discussion here about UV Map naming that may help.

    Blender UV Map Names - Elvas Tower

    Wayne

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    • SD40-2
      1000 Post Veteran


      • May 2010
      • 1011
      • Metairie, Louisiana
      • English, C++, HTML
      • General

      #3
      Wayne,

      Yep, that did it, thank you for the info. The export went well. Onwards!
      Parker B. - A Misplaced Midwesterner.
      Also known as Mr. Two Bits and Mr. Squarewheels.

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      • pwillard
        3000 Post Veteran



        • Nov 1999
        • 3070
        • Cumming Ga
        • ORTS

        #4
        This is particularly a problem when importing. I was having this issue when importing from 3D Canvas models I started eons ago.
        http://www.railsimstuff.com
        Just Blender now, 3DCrafter only when I have to.
        Formerly The Keystone Works (All Permissions Granted)
        Things I work on: https://github.com/pwillard

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