SCO Shape Compression

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  • scottb613
    2500 Post Veteran


    • Apr 2003
    • 2848
    • Downeast Maine (soon)
    • ORTS

    #1

    SCO Shape Compression

    Hi Folks,

    I uploaded a new Shape Compression Utility this AM - if anyone tries it - please confirm that the downloaded executables still have the images from the thumbnails. It's the first time I've ever compiled code to include an image for the executable. I just want to be sure it wasn't linked to some specific resource on my machine.

    Many shape compression utilities have issues with specific shapes - this utility is a DRAG and DROP solution - by Directory only - that will Compress or Uncompress all shape files in the directory that is "dropped" on the respective tool. No need to find the path to shapes in the tool - processing occurs in place. I haven't found a valid shape it won't process. This calls the same utility Route Riter would - "TSUtils" - so it requires Java and the TSUtils "Classes" directory installed in Java to work.
    Thanks.

    Regards,
    Scott
    Last edited by scottb613; 02-04-2025, 08:28.
    <a href=https://www.trainsim.com/forums/filedata/fetch?filedataid=80663&type=full title=thumb_80663.png >thumb_80663.png</a>​ My Blender Models
  • randrett
    Member
    • May 2010
    • 23

    #2
    Dear Scott,
    I have to thank you enormously for your program that solved a problem for me with .s files (uncomp and COMP), which I was running with FFEDIT_SUB but I must have in my PC a problem with .NET Framework; with your program I solved the compression and decompression and so I have to tell you many thanks, you did a great job. I salute you and thank you again.

    Comment

    • scottb613
      2500 Post Veteran


      • Apr 2003
      • 2848
      • Downeast Maine (soon)
      • ORTS

      #3
      Originally posted by randrett
      Dear Scott,
      I have to thank you enormously for your program that solved a problem for me with .s files (uncomp and COMP), which I was running with FFEDIT_SUB but I must have in my PC a problem with .NET Framework; with your program I solved the compression and decompression and so I have to tell you many thanks, you did a great job. I salute you and thank you again.
      Hi...

      Happy to help - glad it worked out for you - thanks for the feedback.
      😉

      Always trying to move the ball forward.

      Regards,
      Scott

      <a href=https://www.trainsim.com/forums/filedata/fetch?filedataid=80663&type=full title=thumb_80663.png >thumb_80663.png</a>​ My Blender Models

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      • scottb613
        2500 Post Veteran


        • Apr 2003
        • 2848
        • Downeast Maine (soon)
        • ORTS

        #4
        Hi Folks,

        Version 1.2 - added individual file functionality - now works on both - entire folders - or - specific shape files - dropped on the executable.

        Regards,
        Scott
        Last edited by scottb613; 02-13-2025, 10:02.
        <a href=https://www.trainsim.com/forums/filedata/fetch?filedataid=80663&type=full title=thumb_80663.png >thumb_80663.png</a>​ My Blender Models

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        • scottb613
          2500 Post Veteran


          • Apr 2003
          • 2848
          • Downeast Maine (soon)
          • ORTS

          #5
          Hi Folks,

          Version 1.3 - added support for:
          • Tile (*.t) files
          • World (*.w) files

          NOTE: When processing entire Folders - the program first checks for applicable files in the Folder to determine the method of processing - if none found (*.s *.t *.w) - the program aborts.

          Regards,
          Scott
          Last edited by scottb613; 02-14-2025, 05:59.
          <a href=https://www.trainsim.com/forums/filedata/fetch?filedataid=80663&type=full title=thumb_80663.png >thumb_80663.png</a>​ My Blender Models

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