It would be great to see gltf support in Open Rails.
I hope Eric will support it in TSRE also so we can use glTF for scenery items. The support in TSRE would not have to provide full fidelity. At minimum it just needs to be able to read the glTF file and provide some sort of basic shading so you can position it in the editor.
Wayne
I hope Eric will support it in TSRE also so we can use glTF for scenery items. The support in TSRE would not have to provide full fidelity. At minimum it just needs to be able to read the glTF file and provide some sort of basic shading so you can position it in the editor.
Wayne


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