MLT Southern Pacific SD40T-2

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  • ColeWix88
    Member
    • Oct 2024
    • 34
    • Pacific Northwest
    • MSOR

    #1

    MLT Southern Pacific SD40T-2

    I was curious if anyone has ever made a reskin of the Maple Leaf Tracks Kodachrome SD40T-2 with the regular 88 inch nose, to the regular SP grey scheme like the snoot nose in the Heritage 1 pack. I've found a handful of reskins in the file library, but none of the short nose tunnel motor. Any help or information would be appreciated!



    RunActivity 2024-10-10 12-18-33.png RunActivity 2024-10-10 12-20-17.png
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  • Darkhorse427
    Senior Member


    • Mar 2012
    • 284
    • Eugene Or.
    • ORTS

    #2
    MLT_SD40T-2-8573.jpgThe texture mapping between the snoot nose and 8' nose models are the same so the textures are actually interchangeable. you could use one of the other grey and scarlet units as a texture base to make some renumbers.

    this is 8312's texture on 8573'a model

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    • yellowdog
      1500 Post Veteran



      • Nov 1999
      • 1586
      • .
      • MSOR

      #3
      I have 8238 in bloody nose scheme on MLT's short-nose SD40-2T model. It has slightly different 3D details than the kodachrome painted models, and these details are not produced with a separate FA. There's also no additional readme or anything in the loco folder. When I initially looked at it to answer the OP's question, I assumed it came with the SP Heritage pack. But looking at the MLT website, I don't see it. Edit: After a little more digging, I believe that it is one of the 10 original locomotives that comes with MLT's Willamette/Cascades Crossing route.

      Alternatively, there's a DW pack (SP Pack 2) in the Store here that has a few short-nose SD40-2T models in bloody nose.

      Here's 8238 from MLT:
      8238.jpg
      And 8267 from Diesels West:
      8267.jpg
      Last edited by yellowdog; 10-12-2024, 10:05.

      Comment

      • ColeWix88
        Member
        • Oct 2024
        • 34
        • Pacific Northwest
        • MSOR

        #4
        I appreciate the insight! I'll start swapping some textures and see if I can't create a good reskinned bloody nose model.

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