One thing I've not yet figured out.... what's the equivalent to the Sketchup "paint bucket" which allows a tiled texture to fill a face.
I want to take what's scaled as a 15 ft x 15 ft texture (e.g. a brick wall with windows) and be able to fill a 15 high x 150 ft long wall.
It's the opposite of how most items here are made, which is one texture across multiple faces... but I've got a library of around 900 15x15 textures that I'd prefer not to have to recreate.
Examples:
brick-red-windowsGreen2.jpg
brick-red-arch-3x1.jpg
I've figured out how to repeat the texture and unwrap into the repeating texture, but do wish there was an easier way to "spill the bucket" to fill the face.
I want to take what's scaled as a 15 ft x 15 ft texture (e.g. a brick wall with windows) and be able to fill a 15 high x 150 ft long wall.
It's the opposite of how most items here are made, which is one texture across multiple faces... but I've got a library of around 900 15x15 textures that I'd prefer not to have to recreate.
Examples:
brick-red-windowsGreen2.jpg
brick-red-arch-3x1.jpg
I've figured out how to repeat the texture and unwrap into the repeating texture, but do wish there was an easier way to "spill the bucket" to fill the face.





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