Apparently there are always some objects one wants to put in a route, but they are not available on Elvas Tower or this website. This was the case with me searching for something for a fictional route I am making. So I searched on Google "Free 3D model of...". There I came a cross a website that distribute user made 3d graphical objects (both free and paid). However, I want to be sure that the following objects can be used. Bellow is what was said to be required in any attributes.
"HAUNTED MANSION" (https://skfb.ly/ozBGz) by n-malmberg is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
"The house lost at sea" (https://skfb.ly/6VTtP) by Michel Donze is licensed under Creative Commons Attribution-NonCommercial (http://creativecommons.org/licenses/by-nc/4.0/).
"The Haunted Altar" (https://skfb.ly/ovryu) by sdvtljkrgv is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
"Tombstone Angel" (https://skfb.ly/oJC6Z) by Aliaksandr.melas is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
"Tombstone Set _2_" (https://skfb.ly/oIXPC) by Mr.Nein is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
Are these licenses compatible to be allowed to not only be placed in an OR route, but also to have a file conversion? On a side note, I read somewhere (either here on ET) that OR now in a Beta phase supports a 3D model format other than .s, are one of the listed formats for the models (short handed link to model page in attributes) is the one in beta support?
If I can use the models, how do I convert or which file format is easiest to convert on Blender?
As for fog and night as an object, I am referring to Haunted House at Sea. The object is actually a sphere, with the Haunted House, sea, and other stuff/textures within the sphere. If this could work, we could use this as a concept for night, fog, or weather as an texture enclosed within a massive sphere object.
Note: Just realized that one has to login to see download file formats available for each model. The website does have default file formats for each model. They are:
* .obj
* .gbl
* .gltf
* .usdz
Which format is easier to convert to something OR can use, using Blender?
"HAUNTED MANSION" (https://skfb.ly/ozBGz) by n-malmberg is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
"The house lost at sea" (https://skfb.ly/6VTtP) by Michel Donze is licensed under Creative Commons Attribution-NonCommercial (http://creativecommons.org/licenses/by-nc/4.0/).
"The Haunted Altar" (https://skfb.ly/ovryu) by sdvtljkrgv is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
"Tombstone Angel" (https://skfb.ly/oJC6Z) by Aliaksandr.melas is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
"Tombstone Set _2_" (https://skfb.ly/oIXPC) by Mr.Nein is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
Are these licenses compatible to be allowed to not only be placed in an OR route, but also to have a file conversion? On a side note, I read somewhere (either here on ET) that OR now in a Beta phase supports a 3D model format other than .s, are one of the listed formats for the models (short handed link to model page in attributes) is the one in beta support?
If I can use the models, how do I convert or which file format is easiest to convert on Blender?
As for fog and night as an object, I am referring to Haunted House at Sea. The object is actually a sphere, with the Haunted House, sea, and other stuff/textures within the sphere. If this could work, we could use this as a concept for night, fog, or weather as an texture enclosed within a massive sphere object.
Note: Just realized that one has to login to see download file formats available for each model. The website does have default file formats for each model. They are:
* .obj
* .gbl
* .gltf
* .usdz
Which format is easier to convert to something OR can use, using Blender?





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