Anyone here still using TSM who can give help to hapless NEWB?

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  • pechicas
    New Member
    • May 2010
    • 2

    #1

    Anyone here still using TSM who can give help to hapless NEWB?

    I'm just starting my adventure in 3D modeling and have chosen TSM for its "simplicity" and ample tutorials. However I am pulling my (scarce) hair out just getting through the first few tutorials. The issue is the "Create TS Object File" function.

    I follow the steps of the tutorial slowly carefully and religiously but when it's time to create a TS object file the whole thing is hit or miss. Sometimes it works but more than half the time I get an "Unsuccessful" window with a nothing but a spaghetti bowl of 3D jargon for an explanation.

    Sometimes (for no decipherable reason) it works and I go into the route editor and the object is listed and I can add it to the route just fine.

    Other times (for no decipherable reason) the program will claim the conversion was successful - however when I go to the route I will see the file listed then try to add it to the route, but I only get the usual blue wireframe bounding box while the object itself is completely invisible!!! Always with no decipherable information as to what I did wrong or did not do right.

    HELP!
  • charland
    3000 Post Veteran


    • Dec 2006
    • 3107
    • Brockville, ON, CA
    • General

    #2
    Try this,

    Open TSM, click on the tube tool, a 20x20x20 grey cube will appear.

    You need to give every surface a texture, so you need to create a TGA texture or find a TGA texture to use.

    You need to save the cube with a name, anything you can remember.

    Once you've done this you can select File>Create TS Object File....

    A window will pop up, Class is something like "Building", 'House", or so on, you can make different houses and when you go to place them in a route you'll see "Houses" as a category and when when you open it, you'll see a list of the different houses you have to choose from.

    Folder is the route you want to put the object in, this field will fill in when you use the dropdown box and select the route or when you click on the button with the three dots, you'll navigate to the route folder.

    Keep the boxes checked on the right.

    Paul

    Comment

    • pechicas
      New Member
      • May 2010
      • 2

      #3
      Thank you, Paul. I appreciate the response.

      I tried all the steps you outlined above. The cube I textured converted just fine. Unfortunately, when I went into TSRE to add the cube to the route I converted it to, not even the new class name showed up on the drop down menus. I tried this several times with several routes with several class names - the result was always the same. TSRE acted as if I had nothing in TSM at all.

      P.S. While I'm at it, thank you so much for all the high quality content you have provided to TrainSim hobbyists all over the world. We are very grateful for your excellent work.

      Comment

      • charland
        3000 Post Veteran


        • Dec 2006
        • 3107
        • Brockville, ON, CA
        • General

        #4
        "TSRE acted like I had nothing in TSM at all". TSRE shouldn't be looking in TSM, it should be looking in you route's shape folder for the cube, maybe that's where things are going wrong. If you've created an MSTS object in TSM, you should be able to go to your route, open the REF file and at the bottom find the cube you just created. If it isn't there you need to go back into TSM and when you select "Create TS Object File...", make sure you select your route from the dropdown box, and give the cube a class... like TestCube or anything you'll be able to find when it does appear in the objects list.

        When you try the next time take a screenshot of the "Conversion Report" and post it if it doesn't show in your REF file. Might hint at the problem.

        Paul :-)

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