Another Work IN Progress.

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • pwillard
    3000 Post Veteran



    • Nov 1999
    • 3070
    • Cumming Ga
    • ORTS

    #1

    Another Work IN Progress.

    Another WIP. Replacement for default MSTS BN Bulkhead Log Car.

    SAMPLE.jpg
    http://www.railsimstuff.com
    Just Blender now, 3DCrafter only when I have to.
    Formerly The Keystone Works (All Permissions Granted)
    Things I work on: https://github.com/pwillard
  • rt35ge
    Senior Member

    • May 2011
    • 494

    #2
    Originally posted by pwillard
    Another WIP. Replacement for default MSTS BN Bulkhead Log Car.

    [ATTACH=CONFIG]84556[/ATTACH]
    Looks a heck of a lot better than the default model and I know you're not done with your project.

    Comment

    • rrdiesel87
      Senior Member


      • Mar 2007
      • 372
      • Hanover, PA
      • General

      #3
      I think that looks great, especially the logs themselves.
      Andrew Collins

      CSX Sand Patch Grade for ORTS (65%)

      www.youtube.com/@rrdiesel87
      www.trainsimulations.net

      Comment

      • CSRX
        13500 Post Veteran



        • Oct 2005
        • 13646
        • Lincoln, ME
        • English
        • ORTS

        #4
        That looks pretty good! Always in need of log cars!
        -Shawn K-
        MEC Mountain Subdivision - Trackwork 70%, Scenery 35%
        ​

        Comment

        • pwillard
          3000 Post Veteran



          • Nov 1999
          • 3070
          • Cumming Ga
          • ORTS

          #5
          I had to get creative with the logs actually... as I only have 2 horizontal sections of the texture dedicated to bark (from Textures.com). I realize it's not a super interesting car but I did feel the need to give it a try.

          I do have a problem with the last 10% of most of my models. I might get them to a point of barely working in ORTS but that is where I usually exhaust my knowledge of tweaking the final bits. So thats where a lot of my stuff sits,

          The intent is to also supply all graphics and Blender master documents.

          The intent is also to release my future stuff as Creative Commons, meaning 1) a few restrictions 2) You don't need to ask permission to tweak it 3) Give attribution of source.

          By restrictions I mean: don't just steal it and call it yours, don't make money with it unless you want to share profits, and mention my name and where you got the source. So it's nothing that's really hard to comply with even if I disappear.
          Last edited by pwillard; 05-26-2023, 06:09.
          http://www.railsimstuff.com
          Just Blender now, 3DCrafter only when I have to.
          Formerly The Keystone Works (All Permissions Granted)
          Things I work on: https://github.com/pwillard

          Comment

          • pwillard
            3000 Post Veteran



            • Nov 1999
            • 3070
            • Cumming Ga
            • ORTS

            #6
            I'm debating whether or not to make the wood deck more complex... EG, make it thicker and above the metal deck with cutouts for stake holes, or not.

            http://www.railsimstuff.com
            Just Blender now, 3DCrafter only when I have to.
            Formerly The Keystone Works (All Permissions Granted)
            Things I work on: https://github.com/pwillard

            Comment

            • rfranzosa
              1000 Post Veteran


              • Mar 2005
              • 1302
              • Cincinnati, OH, USA.

              #7
              Originally posted by pwillard
              I'm debating whether or not to make the wood deck more complex... EG, make it thicker and above the metal deck with cutouts for stake holes, or not.
              That’s why stuff never gets finished, Pete….

              BTW: the answer to your question is: “Of course you should”[emoji23]


              Sent from my iPhone using Tapatalk Pro
              Rick Franzosa - ZosaTrains
              http://www.valleypass.com/Sales/Sales.htm

              Comment

              • pwillard
                3000 Post Veteran



                • Nov 1999
                • 3070
                • Cumming Ga
                • ORTS

                #8
                Ok, this is the car with a raised wood deck.

                http://www.railsimstuff.com
                Just Blender now, 3DCrafter only when I have to.
                Formerly The Keystone Works (All Permissions Granted)
                Things I work on: https://github.com/pwillard

                Comment

                • rfranzosa
                  1000 Post Veteran


                  • Mar 2005
                  • 1302
                  • Cincinnati, OH, USA.

                  #9
                  Nice!


                  Sent from my iPhone using Tapatalk Pro
                  Rick Franzosa - ZosaTrains
                  http://www.valleypass.com/Sales/Sales.htm

                  Comment

                  • eric
                    9500 Post Veteran and Administrator



                    • Dec 2002
                    • 9583
                    • NS MP245.4 CNO&TP South District
                    • English, SQL
                    • General

                    #10
                    Looking good. Not to complicate things but are the stakes part of the shape or a FA?

                    Reason I ask is that the pulpwood cars used in Wisconsin have a slightly different stake pattern and the logs are considerably smaller.
                    If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, or items available in our library, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!

                    Comment

                    • CSRX
                      13500 Post Veteran



                      • Oct 2005
                      • 13646
                      • Lincoln, ME
                      • English
                      • ORTS

                      #11
                      Originally posted by eric
                      Looking good. Not to complicate things but are the stakes part of the shape or a FA?

                      Reason I ask is that the pulpwood cars used in Wisconsin have a slightly different stake pattern and the logs are considerably smaller.
                      This also has me curious, as we have a ton of former BCOL cars, with at least 10 stakes on both sides and almost "pulpwood" style loads. I think these here are closer to the ex MILW ones, however the stakes are about 10-15 per side, though they are I-Beams bolted to the sides versus actual stakes like these.. hmm. So many options to play with here.
                      -Shawn K-
                      MEC Mountain Subdivision - Trackwork 70%, Scenery 35%
                      ​

                      Comment

                      • pwillard
                        3000 Post Veteran



                        • Nov 1999
                        • 3070
                        • Cumming Ga
                        • ORTS

                        #12
                        These are specifically modeled based on reference photos of this specific BN Car series. The parts are modeled as part of the car, just like the original MSTS car was, and not as FA.

                        If other variants are needed... then they would need to be modeled... not skinned.
                        http://www.railsimstuff.com
                        Just Blender now, 3DCrafter only when I have to.
                        Formerly The Keystone Works (All Permissions Granted)
                        Things I work on: https://github.com/pwillard

                        Comment

                        • eric
                          9500 Post Veteran and Administrator



                          • Dec 2002
                          • 9583
                          • NS MP245.4 CNO&TP South District
                          • English, SQL
                          • General

                          #13
                          Ok, thanks for the answer.

                          As long as the Blender source is available that'll be easy enough to tweak later.

                          Sent from my SM-G981U using Tapatalk
                          If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, or items available in our library, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!

                          Comment

                          • pwillard
                            3000 Post Veteran



                            • Nov 1999
                            • 3070
                            • Cumming Ga
                            • ORTS

                            #14
                            One step closer

                            http://www.railsimstuff.com
                            Just Blender now, 3DCrafter only when I have to.
                            Formerly The Keystone Works (All Permissions Granted)
                            Things I work on: https://github.com/pwillard

                            Comment

                            • eric
                              9500 Post Veteran and Administrator



                              • Dec 2002
                              • 9583
                              • NS MP245.4 CNO&TP South District
                              • English, SQL
                              • General

                              #15
                              Not that I'm asking for any changes, but I took some pictures of the Els logging cars yesterday. I'll upload them after the upgrade tomorrow.

                              Sent from my SM-G981U using Tapatalk
                              If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, or items available in our library, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!

                              Comment

                              Working...