For the love of Alcos (RS-3)

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  • Whatever2006
    Senior Member

    • Aug 2022
    • 615
    • Philippines
    • English, Nonsensical Things and Passive Spitefulness.
    • General

    #151
    scottb613 Here it is.

    Edit: Nevermind, disregard this post since someone else beat me to the punch.


    Motto: Loneliness stands by with me and my own isolation.

    Comment

    • scottb613
      2500 Post Veteran


      • Apr 2003
      • 2848
      • Downeast Maine (soon)
      • ORTS

      #152
      Originally posted by Whatever2006
      scottb613 Here it is.

      Edit: Nevermind, disregard this post since someone else beat me to the punch.

      Hi Eoin,

      Thanks - I appreciate the thought.


      Regards,
      Scott
      <a href=https://www.trainsim.com/forums/filedata/fetch?filedataid=80663&type=full title=thumb_80663.png >thumb_80663.png</a>​ My Blender Models

      Comment

      • scottb613
        2500 Post Veteran


        • Apr 2003
        • 2848
        • Downeast Maine (soon)
        • ORTS

        #153
        Hi Folks,

        Just a quick little demonstration of why "Ambient Occlusion", "AO", "Baking AO", "Ray Tracing" - is such a big deal...

        TexTools in Blender make this so easy.

        Gauges are all in and animated - parts are mapped and textured - still need some more incidentals added - windshield wipers - fire extinguisher - panel labels - maybe arms on the chairs.


        Raw Textures (cheesy - cartoon like):
        2026-10-02 11_43_56-Greenshot.png

        Ambient Occlusion - baked into the very same texture sheet:
        2026-10-02 11_45_03-Greenshot.png


        Regards,
        Scott
        Last edited by scottb613; 10-03-2026, 08:42.
        <a href=https://www.trainsim.com/forums/filedata/fetch?filedataid=80663&type=full title=thumb_80663.png >thumb_80663.png</a>​ My Blender Models

        Comment

        • lineman
          Senior Member

          • Mar 2007
          • 539
          • Phoenix AZ
          • General

          #154
          Beautiful job!!

          Comment

          • superheatedsteam
            Senior Member


            • Jun 2004
            • 764
            • Perth, WA, Australia.

            #155
            Really enjoying seeing the progress of this model Scott. I have a M636 in the works and can see some commonality of parts.

            I normally use the default Blender user hostile method of baking AO, but out of interest, I just tested now using TexTools and get exactly the same result. Is it just me, or do you also have to lighten the resultant AO bake for an ‘internal’ cabview compared to an ‘external’ bake for a loco?

            I found a +4 stop exposure increase to the internal AO bake matched the unadjusted external AO bake, which I apply after importing into GIMP.

            Also do you move your levers to stop them casting shadows on the control stand? I believe there is an option to make parts not cast shadows but I keep forgetting where it is located so I just move the levers out of the cab before baking.

            Cheers,

            Marek.

            Comment

            • scottb613
              2500 Post Veteran


              • Apr 2003
              • 2848
              • Downeast Maine (soon)
              • ORTS

              #156
              Originally posted by lineman
              Beautiful job!!
              Hi...

              Thank you kindly - sir. I'm pretty happy with how she is coming out - even if it has taken forever.

              Originally posted by superheatedsteam
              Really enjoying seeing the progress of this model Scott. I have a M636 in the works and can see some commonality of parts.

              I normally use the default Blender user hostile method of baking AO, but out of interest, I just tested now using TexTools and get exactly the same result. Is it just me, or do you also have to lighten the resultant AO bake for an ‘internal’ cabview compared to an ‘external’ bake for a loco?

              I found a +4 stop exposure increase to the internal AO bake matched the unadjusted external AO bake, which I apply after importing into GIMP.

              Also do you move your levers to stop them casting shadows on the control stand? I believe there is an option to make parts not cast shadows but I keep forgetting where it is located so I just move the levers out of the cab before baking.

              Cheers,

              Marek.
              Hi Marek,

              Thanks...

              I am a fan of your work as well - and I've used it to figure out how to make the 3D Gauges work on here. Greatly appreciated.


              Yep - TexTools doesn't do any better or worse than vanilla on output quality - it just makes it easier to run it - select some faces and click a button - so easy a caveman could do it (tv commercial ref).

              If you have one face behind another that will be a problem - you can just select the desired faces - run a second bake on just that part - then stitch it together in your paint program. TexTools makes that process easy as well - you can run each part as a separate image - or combine them all - whatever works best for a given situation.

              I'm not up to a final bake yet - so the levers cast shadows - I'll look for that object setting you mentioned as that would be easier.

              As for the darkness - this setting took me forever to find. You need to be in CYCLES for the rendering engine. AO Distance - you need to enable "Fast GI Approximation" change the value to what you want - then turn it back off - why it works when disabled I haven't a clue. 3' seems to work well for cab interiors. By default, it's like 32' making everything way too dark. I use a double Multiply layer in PSP to get the result I like - as posted above - one layer at 100% the second layer at 50%. It lightens up in the sim.


              Capture.jpg





              Regards,
              Scott
              Last edited by scottb613; 10-02-2026, 13:06.
              <a href=https://www.trainsim.com/forums/filedata/fetch?filedataid=80663&type=full title=thumb_80663.png >thumb_80663.png</a>​ My Blender Models

              Comment

              • scottb613
                2500 Post Veteran


                • Apr 2003
                • 2848
                • Downeast Maine (soon)
                • ORTS

                #157
                Hi Folks,

                This guy's Git fork seems to be the one to use - as it is more up to date - for TexTools:



                Regards,
                Scott
                <a href=https://www.trainsim.com/forums/filedata/fetch?filedataid=80663&type=full title=thumb_80663.png >thumb_80663.png</a>​ My Blender Models

                Comment

                • superheatedsteam
                  Senior Member


                  • Jun 2004
                  • 764
                  • Perth, WA, Australia.

                  #158
                  Scott, I am indebted to you for this insight into the AO Distance value. Not only was the default 32’ feet value causing the darker bake for interiors, but now that I am using 3 feet as you suggested, the bake does not have that awful graininess that plagued the recesses of my cabs. The difference is barely noticeable for external bakes but in hindsight, it makes sense.

                  This is one for Pete to add to his notes when he is able.

                  I use other UV packing add-ons but the rectify function in TexTools is such a time saver. It also forced me to move to use quads predominantly which is also a push in the right direction.

                  Once again thanks.

                  Cheers,

                  Marek.

                  Comment

                  • pwillard
                    3000 Post Veteran



                    • Nov 1999
                    • 3070
                    • Cumming Ga
                    • ORTS

                    #159
                    This is one for Pete to add to his notes when he is able.
                    Yeah, I'm back after heart bypass surgery... not sure when I will get to it, but...

                    I agree; this is great information... I was plagued with undesirable results from AO baking for so long.
                    http://www.railsimstuff.com
                    Just Blender now, 3DCrafter only when I have to.
                    Formerly The Keystone Works (All Permissions Granted)
                    Things I work on: https://github.com/pwillard

                    Comment

                    • frliss
                      1000 Post Veteran



                      • Mar 2011
                      • 1078
                      • MP44.2 Worcester, MA
                      • General

                      #160
                      Originally posted by pwillard
                      Yeah, I'm back after heart bypass surgery...
                      Wishing you a smooth and speedy recovery from your bypass surgery. It’s a tough road, but you made it.

                      Fred

                      Flashing Rear End Device

                      Comment

                      • pwillard
                        3000 Post Veteran



                        • Nov 1999
                        • 3070
                        • Cumming Ga
                        • ORTS

                        #161
                        Yeah, I can already tell it's going to be a while.
                        http://www.railsimstuff.com
                        Just Blender now, 3DCrafter only when I have to.
                        Formerly The Keystone Works (All Permissions Granted)
                        Things I work on: https://github.com/pwillard

                        Comment

                        • scottb613
                          2500 Post Veteran


                          • Apr 2003
                          • 2848
                          • Downeast Maine (soon)
                          • ORTS

                          #162
                          Originally posted by superheatedsteam
                          Scott, I am indebted to you for this insight into the AO Distance value. Not only was the default 32’ feet value causing the darker bake for interiors, but now that I am using 3 feet as you suggested, the bake does not have that awful graininess that plagued the recesses of my cabs. The difference is barely noticeable for external bakes but in hindsight, it makes sense.

                          This is one for Pete to add to his notes when he is able.

                          I use other UV packing add-ons but the rectify function in TexTools is such a time saver. It also forced me to move to use quads predominantly which is also a push in the right direction.

                          Once again thanks.

                          Cheers,

                          Marek.
                          Hi Marek,

                          Happy to help - this is very much a team effort.


                          I like the dark shadow look in the cab especially for Gen 1 Diesels - if you use less than 3' the shadows get brighter and sharper. I'll see if I can find the post, I found these settings on - I think it mentioned to turn caustics off as that is really for heavy glass/translucent work - and if you increase the number of bounces - it gets more light to the corners. I haven't played with those settings yet. It might be more applicable to your modern cabs.

                          You have any images of that Alco of yours - be nice to see. If you haven't played around with HDRI renders and interested - I could send you an example blend of how I make all the - in my humble opinion - beautiful renders of my models.

                          Texel Density Checker - is the other MUST HAVE addon for UV Mapping operations - I use it on every mapping operation to set consistent texel density.

                          Regards,
                          Scott

                          <a href=https://www.trainsim.com/forums/filedata/fetch?filedataid=80663&type=full title=thumb_80663.png >thumb_80663.png</a>​ My Blender Models

                          Comment

                          • scottb613
                            2500 Post Veteran


                            • Apr 2003
                            • 2848
                            • Downeast Maine (soon)
                            • ORTS

                            #163
                            Originally posted by pwillard

                            Yeah, I'm back after heart bypass surgery... not sure when I will get to it, but...

                            I agree; this is great information... I was plagued with undesirable results from AO baking for so long.
                            Hi Pete,

                            Holy crap - you were conspicuously absent. Man - I hope you are on the road to a speedy recovery. That sounds pretty darn serious.

                            I wish you all the best - be well - sir.


                            Regards,
                            Scott
                            <a href=https://www.trainsim.com/forums/filedata/fetch?filedataid=80663&type=full title=thumb_80663.png >thumb_80663.png</a>​ My Blender Models

                            Comment

                            • oper190
                              1000 Post Veteran



                              • May 2010
                              • 1498
                              • Port Charlotte, FL
                              • English
                              • MSOR

                              #164
                              Originally posted by pwillard
                              I'm back after heart bypass surgery.
                              Been there, had it done in 2013 a quad. Be wishes for a speedy recovery.
                              Geary "Mr. Hart" Gerhardt - Owner and CEO of Hart Rail Lines, Hart Commuter Railways, and Hart Rail Cars. Also the defunct Hart Electric Transit.
                              Its Your Train Sim World, sim as you please.

                              Comment

                              • frliss
                                1000 Post Veteran



                                • Mar 2011
                                • 1078
                                • MP44.2 Worcester, MA
                                • General

                                #165
                                Originally posted by oper190
                                Been there, had it done in 2013 a quad. Be wishes for a speedy recovery.
                                I had a quad bypass in 2024 along with a Transcarotid Artery Revascularization (TCAR) That's where they remove the plack from the carotid artery and put in a stent about the size of a very large olive. The two operations were done a day apart and I was out for almost 48 hours. A number of other members of this forum also had a bypass operations. It's like belonging to a club.

                                I apologize for the diversion.

                                Fred

                                Flashing Rear End Device

                                Comment

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