For the love of Alcos (RS-3)

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  • R. Steele
    3500 Post Veteran

    • Feb 2013
    • 3928
    • known universe
    • ORTS

    #16
    ThumbsUp_Big.jpg for the alcos
    Cheers, Gerry
    "A mind is like a parachute. It doesn't work if it is not open." Frank Zappa
    It's my railroad and I'll do what I want! Historically accurate attitude of US Railroad Barons.
    Forever, ridin' drag in railroad knowledge.
    Audi, Vide, Tace, Si Vis Vivere In Pace​

    https://www.trainsim.com/forums/filedata/fetch?filedataid=79656&type=medium​ https://www.trainsim.com/forums/filedata/fetch?filedataid=79654&type=small

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    • scottb613
      2500 Post Veteran


      • Apr 2003
      • 2848
      • Downeast Maine (soon)
      • ORTS

      #17
      Hi Gerry,

      Thank you kindly - between Rick's sounds (payware) and your Physics - - - this locomotive is just an absolute hoot to drive. I'll send you along another eval copy when I get more of the texturing done.

      Regards,
      Scott
      <a href=https://www.trainsim.com/forums/filedata/fetch?filedataid=80663&type=full title=thumb_80663.png >thumb_80663.png</a>​ My Blender Models

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      • TrainSimJack
        Senior Member
        • Jul 2022
        • 527

        #18
        Guys I'm in awe of all of your 3D skills!

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        • R. Steele
          3500 Post Veteran

          • Feb 2013
          • 3928
          • known universe
          • ORTS

          #19
          Thanks, that would be fun...attached are some Ver3 OR engine files I use, one of the weights should be close enough, plus the OR "carbody" derail parameters. ( of course anyone else reading thread may use these, if you'd like. ( public domain files )

          see zip
          Attached Files
          Cheers, Gerry
          "A mind is like a parachute. It doesn't work if it is not open." Frank Zappa
          It's my railroad and I'll do what I want! Historically accurate attitude of US Railroad Barons.
          Forever, ridin' drag in railroad knowledge.
          Audi, Vide, Tace, Si Vis Vivere In Pace​

          https://www.trainsim.com/forums/filedata/fetch?filedataid=79656&type=medium​ https://www.trainsim.com/forums/filedata/fetch?filedataid=79654&type=small

          Comment

          • eric
            9500 Post Veteran and Administrator



            • Dec 2002
            • 9583
            • NS MP245.4 CNO&TP South District
            • English, SQL
            • General

            #20
            I'm not a huge Alco fan, but that's a fine looking model, Scott.
            If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, or items available in our library, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!

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            • scottb613
              2500 Post Veteran


              • Apr 2003
              • 2848
              • Downeast Maine (soon)
              • ORTS

              #21
              Originally posted by TrainSimJack
              Guys I'm in awe of all of your 3D skills!
              Thanks Jack - always trying to inspire others to take the plunge... It's not as hard as you might think.


              Originally posted by R. Steele
              Thanks, that would be fun...attached are some Ver3 OR engine files I use, one of the weights should be close enough, plus the OR "carbody" derail parameters. ( of course anyone else reading thread may use these, if you'd like. ( public domain files )

              see zip
              Great - I haven't invested the time to really get into diesel physics - as I did with Steam - LOL - I'm lost in the ENG file. Thank you.


              Originally posted by eric
              I'm not a huge Alco fan, but that's a fine looking model, Scott.
              Thanks Eric - yeah - if you have to drive diesels - they have to be smokey and have a deep grumbly growl. Using the BLW/ZT CT River soundset - the subwoofer at my feet is practically thumping my legs when running it.


              Regards,
              Scott
              Last edited by scottb613; 01-18-2024, 07:47.
              <a href=https://www.trainsim.com/forums/filedata/fetch?filedataid=80663&type=full title=thumb_80663.png >thumb_80663.png</a>​ My Blender Models

              Comment

              • Unoriginal
                Senior Member


                • Jan 2021
                • 406
                • MSOR

                #22
                This is just amazing looking. I've always loved your steam locos and this is definitely a nice surprise. Can't wait to see more progress on this, the amount of reskins that can be made for an RS-3 seems limitless. Glad there are a few who still supply content for the community.

                Comment

                • scottb613
                  2500 Post Veteran


                  • Apr 2003
                  • 2848
                  • Downeast Maine (soon)
                  • ORTS

                  #23
                  Originally posted by Unoriginal
                  This is just amazing looking. I've always loved your steam locos and this is definitely a nice surprise. Can't wait to see more progress on this, the amount of reskins that can be made for an RS-3 seems limitless. Glad there are a few who still supply content for the community.
                  Hi...

                  Thanks...


                  Yeah - I have plans for a few - while good for the time - these sorely need to be replaced - along with all the rolling stock that came with the route. For whatever the reason - I really like working with coal drags down in the hollers. I'd kill for a high quality Clinchfield Route.

                  I plan on putting together a paint kit - as that's precisely how I started with content creation - thanks to Mr. Cowen.





                  Regards,
                  Scott
                  Last edited by scottb613; 01-18-2024, 07:17.
                  <a href=https://www.trainsim.com/forums/filedata/fetch?filedataid=80663&type=full title=thumb_80663.png >thumb_80663.png</a>​ My Blender Models

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                  • qballbandit
                    6500 Post Veteran

                    • Jan 2006
                    • 6522
                    • Elgin Il., USA.
                    • MSOR

                    #24
                    Those L&N units look very nice!
                    Neil

                    Chicago Railroading Fan

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                    • yellowdog
                      1500 Post Veteran



                      • Nov 1999
                      • 1586
                      • .
                      • MSOR

                      #25
                      Originally posted by qballbandit
                      Those L&N units look very nice!
                      Those are BLW units, found here

                      Comment

                      • scottb613
                        2500 Post Veteran


                        • Apr 2003
                        • 2848
                        • Downeast Maine (soon)
                        • ORTS

                        #26
                        Hi Folks,

                        Absolute record progress for me - from no textures - to this - in less than a week. Polished off the trucks last night (I think I refer to them more as Bogies than I do as Trucks - darn Europeans - LOL) - and - super detailed the truck mesh. This is just the clean version - weathering comes later - along with any other tweaks that can think of. As previously mentioned - the frame needs some TLC before texturing.

                        Question on hood fans - has anything improved in ORTS with fan animations - is it still just a wheel rotated 90 and forever linked to the speed of the locomotive?







                        Regards,
                        Scott
                        <a href=https://www.trainsim.com/forums/filedata/fetch?filedataid=80663&type=full title=thumb_80663.png >thumb_80663.png</a>​ My Blender Models

                        Comment

                        • pnrailway
                          Senior Member
                          • Jun 2004
                          • 397
                          • Sarasota, FL
                          • ORTS

                          #27
                          Scott,

                          The model so far looks great. Can never have enough RS 3's, from the repaints of the L&N models you showed to the ones done for the Conn. River route to this one of yours.
                          Paul

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                          • superheatedsteam
                            Senior Member


                            • Jun 2004
                            • 764
                            • Perth, WA, Australia.

                            #28
                            Originally posted by scottb613
                            Question on hood fans - has anything improved in ORTS with fan animations - is it still just a wheel rotated 90 and forever linked to the speed of the locomotive?
                            Hi Scott, outstanding work as usual.

                            I tested animated freightanims a while ago in OR and had 3 fans rotating constantly at different RPM.

                            Comment

                            • scottb613
                              2500 Post Veteran


                              • Apr 2003
                              • 2848
                              • Downeast Maine (soon)
                              • ORTS

                              #29
                              Originally posted by pnrailway
                              Scott,

                              The model so far looks great. Can never have enough RS 3's, from the repaints of the L&N models you showed to the ones done for the Conn. River route to this one of yours.
                              Hi Paul,

                              Nice to see you posting - of course there's a new LHR version floating in the back of my mind.

                              Originally posted by superheatedsteam

                              Hi Scott, outstanding work as usual.

                              I tested animated freightanims a while ago in OR and had 3 fans rotating constantly at different RPM.
                              Hi Marek,

                              Thanks - I'll have to look into that - I don't know anything about diesels.




                              Regards,
                              Scott

                              <a href=https://www.trainsim.com/forums/filedata/fetch?filedataid=80663&type=full title=thumb_80663.png >thumb_80663.png</a>​ My Blender Models

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                              • scottb613
                                2500 Post Veteran


                                • Apr 2003
                                • 2848
                                • Downeast Maine (soon)
                                • ORTS

                                #30
                                Hi Folks,

                                Still moving along - briskly - added my very first 3D cab - while currently it's just a stripped-down copy of the external model - no gauges - no animations - no cab detail - - - it's in the sim and is a starting point. Even now I like it better than 2D cabs.

                                I wound up rebuilding the frame and steps in their entirety.

                                Added a 3D animated fan - NOT bound to the speed of the locomotive - actually spins when stopped.

                                About 85% of the exterior is mapped and textured.

                                Around 35,000 polys - so far.


                                Alco RS-3 (Phase III):



                                Regards,
                                Scott
                                Last edited by scottb613; 01-26-2024, 09:35.
                                <a href=https://www.trainsim.com/forums/filedata/fetch?filedataid=80663&type=full title=thumb_80663.png >thumb_80663.png</a>​ My Blender Models

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