I have come across an oddity regarding some NAVS payware. Most of the physicis were done in Lbs, Inches, MPH, etc instead of the metric units we have normally been accustomed to. I noticed their physics data does not play well with the most recent TSRE consist editor (v.7002). Their 263,000 pounds is read as 263,000 tons, and a train of 90 of their hoppers comes in at a whopping 2.36702e7 tons. I guess that explains why I get air dumps from broken couplers upon entering the sim and just sitting there waiting for the slack to run in. lol
When I borrowed the car physics data from a Trainsimulations 263k car, everything ran fine. A single SD70ACe was able to tug on 90 cars at about 20 mph on a relatively flat run on Ruel.
I recall Trainsimulations briefly flirted with non-metric but subsequently returned to it..


When I borrowed the car physics data from a Trainsimulations 263k car, everything ran fine. A single SD70ACe was able to tug on 90 cars at about 20 mph on a relatively flat run on Ruel.
I recall Trainsimulations briefly flirted with non-metric but subsequently returned to it..







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