Train Simulations SW1500

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  • oper190
    1000 Post Veteran



    • May 2010
    • 1498
    • Port Charlotte, FL
    • English
    • MSOR

    #31
    I'Il chime in here. Though I'm using OR 1.4 and therefore cannot run these, I still took a look see. As Eric posted:
    Originally posted by eric
    The only one that I've seen is Dick Cowen's 20 year old variation, and those aren't exactly high poly....
    I have those, and just looking at the screens TS has posted, it is quite obvious these far superior models. Much more and better detail. As for physics, yuck the subject I hated the most, they're for OR 1.6 or newer which should tell you that they are using the up-to-date physics that OR is currently using. I don't know what more needs to be posted regarding that.

    So, I could upload a model and say I'm using the newest and greats physics, of cause that's from my point of view. So what does it real mean? Nothing!!!
    Geary "Mr. Hart" Gerhardt - Owner and CEO of Hart Rail Lines, Hart Commuter Railways, and Hart Rail Cars. Also the defunct Hart Electric Transit.
    Its Your Train Sim World, sim as you please.

    Comment

    • JSMR
      Active Member
      • Apr 2025
      • 276
      • ORTS

      #32
      Originally posted by oper190;n2352661

      So, I could upload a model and say I'm using the newest and greats physics, of cause that's from my point of view.[U
      So what does it real mean? [/U]Nothing!!!
      Means everything for realism.
      ORTS members spend inordinate amounts of time creating improved physics modelling for the locos, rolling stock etc. Hence the section : Open Rails Modeling and Physics.

      If I want pretty outside modelling and all show and no go, I'd use trainz / TSW etc etc etc.

      Comment

      • oper190
        1000 Post Veteran



        • May 2010
        • 1498
        • Port Charlotte, FL
        • English
        • MSOR

        #33
        Sorry, but it just seems you want everything for nothing. - My opinion.
        Geary "Mr. Hart" Gerhardt - Owner and CEO of Hart Rail Lines, Hart Commuter Railways, and Hart Rail Cars. Also the defunct Hart Electric Transit.
        Its Your Train Sim World, sim as you please.

        Comment

        • JSMR
          Active Member
          • Apr 2025
          • 276
          • ORTS

          #34
          Originally posted by oper190
          Sorry, but it just seems you want everything for nothing. - My opinion.
          There is absolutely nothing I've said that indicates that at all. Not even close.

          Comment

          • ossie
            1000 Post Veteran and Moderator



            • May 2010
            • 1298
            • Melbourne, Australia
            • MSOR

            #35
            We're getting a little off track guys. Let's stick with any additional comments/feedback on the new release/thread topic please.
            Cheers!
            Pete

            Comment

            • superheatedsteam
              Senior Member


              • Jun 2004
              • 764
              • Perth, WA, Australia.

              #36
              Originally posted by ossie
              We're getting a little off track guys. Let's stick with any additional comments/feedback on the new release/thread topic please.
              Sorry Pete, but I’m going to divert a little bit but also offer a possible work around. Delete this post if inappropriate.

              3D cab views are not for everyone, but I am also the type of person that likes using the mouse to flick switches and turn dials in flight simulator 3D cockpits.

              If you don’t like moving your view around in a 3D cab view using a mouse, you can create multiple ‘custom’ fixed views using the ‘ORTSAlternate3DCabViewPoints’ and ‘ ORTSAlternate3DCabViewPoint’ parameters in the .eng file. These have the different orientations, with restricted or zero rotation options that allow you scroll through them by pressing the CTRL + SHIFT + 1 keys.

              The SW1001 below is a model I quickly hacked up as a proof of concept for rapid 3D cab view development. It is my observation that there is a commonality of cab components between many 2nd and 3rd generation EMD and GE locomotives.

              The only reference I had for the SW1001 cab interior was an arrangement drawing so copying and pasting the common AAR cab components from my SD40-2 to the SW1001, made short work of fleshing out a rudimentary cab view. With more references and time a more refined model would result without having to recreate the 3D objects already created for other 3D cab views. As a bonus, 2D cab views can be rendered from 3D models if the modelling program has a render engine.

              If anyone wants to modify and finish the SW1001 to a SW1500 3D cab view let me know and I will upload the Blender / GIMP source files to GitHub. This allows community input, peer review and collaboration by those with an interest.

              Cheers,

              Marek.

              Clipboard_09-14-2026_04.jpg
              Clipboard_09-14-2026_03.jpg
              ​

              Comment

              • MMCdude
                Senior Member


                • Sep 2009
                • 497
                • west central Illinois
                • General

                #37
                Hopefully I'll have some time this week to get these...

                To continue with the UP heritage theme, I'd love to see some in SSW, MP, CNW, WP repaints (stacked "Union Pacific"), Alton & Southern, HB&T.

                Perhaps I need to step away from my slide collection for a while and get back into doing some repainting.
                Last edited by MMCdude; 09-14-2026, 07:30.
                __________________________________
                MMC(SS), USN (Ret.)

                Comment

                • PerryPlatypus
                  Senior Member

                  • Jun 2009
                  • 951
                  • Spokane, WA
                  • English
                  • MSOR

                  #38
                  Originally posted by JSMR

                  and listed the degree to the physics they've modelled (or haven't modelled).
                  If you have specific questions about the physics, you can always ask. I'm not sure what could be said on the website that would "prove" to you the degree to which the physics have been modeled or not. I would never claim it's perfect, but I am 100% confident it's a drastic improvement over the physics of any old SW1500s on this site. The physics of SW units like this by nature cannot be perfectly modeled because real SW1500's have a selector switch that changes how quickly the traction motors load for different types of switching vs. road operations. ORTS does not yet possess the ability to model this feature (I confirmed that to be the case with one of the OR physics gurus, Phillip)

                  At some point if you want to assess it yourself, you'll just need to bite the bullet and buy something. $13 seems like a pretty small investment to see for yourself, and if you *really* don't like it you're out... (checks calculator) 13 bucks.
                  ~Sean Kelly~
                  SP Shasta Route for Open Rails: https://www.trainsimulations.net/sp-shasta​
                  MRL Mullan Pass for Open Rails: https://www.trainsimulations.net/mullanpass

                  Comment

                  • eric
                    9500 Post Veteran and Administrator



                    • Dec 2002
                    • 9583
                    • NS MP245.4 CNO&TP South District
                    • English, SQL
                    • General

                    #39
                    Hey.... here's a possible fix for the rear view. I created a passenger view.... drop it in the Wagon() block of an ENG file:

                    Code:
                    Inside (
                         PassengerCabinFile ( UPY_SW1500_1141.s )
                         PassengerCabinHeadPos ( 1.05 3.85 -4.15 )
                         RotationLimit ( 40 170 0 )
                         StartDirection ( 0 180 0 )
                      )
                    It's not horrible... and you can pan up/down/left/right all you want....... reality is that you'd be sitting somewhat sideways with your head turned back and hands on the controls in back of the camera....

                    rearview.jpg
                    If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, or items available in our library, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!

                    Comment

                    • uli2
                      Senior Member
                      • Jan 2008
                      • 503
                      • Berlin/Germany
                      • MSOR

                      #40
                      That looks really good. Cool!

                      Comment

                      • kevhead
                        Senior Member
                        • May 2002
                        • 411
                        • USA
                        • General

                        #41
                        Man trainsimulations is really keeping this thing going. If it goes the whole thing won't be far behind.
                        sparkplug

                        Comment

                        • tarrant75
                          Senior Member


                          • Jul 2004
                          • 590
                          • The East, but wanting to go back West
                          • English, 'Merican, Australian and Sarcasm
                          • MSOR

                          #42
                          Originally posted by eric
                          Hey.... here's a possible fix for the rear view. I created a passenger view.... drop it in the Wagon() block of an ENG file:

                          Code:
                          Inside (
                          PassengerCabinFile ( UPY_SW1500_1141.s )
                          PassengerCabinHeadPos ( 1.05 3.85 -4.15 )
                          RotationLimit ( 40 170 0 )
                          StartDirection ( 0 180 0 )
                          )
                          It's not horrible... and you can pan up/down/left/right all you want....... reality is that you'd be sitting somewhat sideways with your head turned back and hands on the controls in back of the camera....

                          Eric, can't for the life me figure the passenger view. Think I've tried about five different configurations as to where it's supposed to be placed. Any help would be greatly appreciated




                          image.png


                          - Chris N.

                          There's no fear for tomorrow
                          When there's no trust for today

                          Comment

                          • derekmorton
                            5500 Post Veteran



                            • Nov 1999
                            • 5699
                            • Eltham, Victoria, Australia.
                            • ORTS

                            #43
                            Tried here?

                            TripleValveRatio ( 2.5 )
                            MaxReleaseRate ( 3.5psi/s )
                            MaxApplicationRate ( 6psi/s )
                            MaxAuxilaryChargingRate ( 20psi/s )



                            BrakeCylinderPressureForMaxBrakeBrakeForce ( 72 )

                            Inside (
                            PassengerCabinFile ( cprobs4.s )
                            PassengerCabinHeadPos (-0.65 4.35 -1.30 )
                            RotationLimit ( 30 160 0 )
                            StartDirection ( 0 0 0 )
                            Sound ( "canobs.sms" )

                            Comment

                            • tarrant75
                              Senior Member


                              • Jul 2004
                              • 590
                              • The East, but wanting to go back West
                              • English, 'Merican, Australian and Sarcasm
                              • MSOR

                              #44
                              That would be in one of Inc Files. Not sure if it's supposed to go that or not
                              - Chris N.

                              There's no fear for tomorrow
                              When there's no trust for today

                              Comment

                              • derekmorton
                                5500 Post Veteran



                                • Nov 1999
                                • 5699
                                • Eltham, Victoria, Australia.
                                • ORTS

                                #45
                                Just put it inline in the eng file and see what happens.

                                Comment

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