Pedro, Do you have 3DTrains ScaleRoads ( File ID 87684 ) and NewRoads v4 ( File ID 80272 ) ?
Running the Utah Belt Line
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This thread is discussing the following file:Open Rails Route -- Utah Belt Middle Division V1.0 Part1 | ![]() | File date: 2026-06-19 Downloads: 474 >> Download Now << |
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Hey everybody,
so I've had time to finally install and test the route and what I've seen so far looks really good.
Though I've noticed something weird with SD40-2 #3088 and #3099. Whenever I try to put the throttle into notch 1 it instantly jumps back into notch 0.
I've tried the other engines provided and so far it seems to be the only one with that issue.
Best regards,
NicoLast edited by MariasPass; 07-10-2026, 03:31.Comment
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There is an update to all the locomotives in the rolling stock pack that will upgrade the light packages on them to match the actual Utah belt prototype. it also includes some engine file, .sd file and other minor fixes. I will test the new 3088 now to make sure this problem is fixed.Hey everybody,
so I've had time to finally install and test the route and what I've seen so far looks really good.
Though I've noticed something weird with SD40-2 #3088. Whenever I try to put the throttle into notch 1 it instantly jumps back into notch 0.
I've tried the other engines provided and so far it seems to be the only one with that issue.
Best regards,
Nico👍 1Comment
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I tried the 'Benton - Santa Fe Local' activity with the latest fix applied. I enjoyed the activity and was able to complete it but did not get an "activity completed" message at the end. I guess the reason is that the evaluation showed only 16 of 17 tasks as "done". The one task that did not get a "done" was for the drop-off of the cement cars at Medusa cement. I double-checked that in game and I am 100% sure that I dropped the right cars in the right place. No big deal for me but I thought I might post this here in case somebody makes the same experience.
Something else I noticed right at the beginning was that I did not get a "done" for the pick-up of the consist at Benton. I found out that there is a small mistake in the.act file, two cars in the consist having the same UiD:
...
Wagon (
WagonData ( HZGX_ortner_6302_LD UB_EXTRAS )
UiD ( 7 )
)
Wagon (
WagonData ( HZGX_ortner_6348_LD UB_EXTRAS )
UiD ( 9 )
)
Wagon (
WagonData ( BHFLATCAR_LD_GRNPIPES UB_FREIGHT )
UiD ( 9 )
)
...
After manually changing the UiD of the HZGX_ortner_6348 in the .act file from "9" to "8" everything was fine with the recognition of the tasks that involved that car.
Comment
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#65
Today, 09:41
I tried the 'Benton - Santa Fe Local' activity with the latest fix applied. I enjoyed the activity and was able to complete it but did not get an "activity completed" message at the end. I guess the reason is that the evaluation showed only 16 of 17 tasks as "done". The one task that did not get a "done" was for the drop-off of the cement cars at Medusa cement. I double-checked that in game and I am 100% sure that I dropped the right cars in the right place. No big deal for me but I thought I might post this here in case somebody makes the same experience.
Something else I noticed right at the beginning was that I did not get a "done" for the pick-up of the consist at Benton. I found out that there is a small mistake in the.act file, two cars in the consist having the same UiD:
...
Wagon (
WagonData ( HZGX_ortner_6302_LD UB_EXTRAS )
UiD ( 7 )
)
Wagon (
WagonData ( HZGX_ortner_6348_LD UB_EXTRAS )
UiD ( 9 )
)
Wagon (
WagonData ( BHFLATCAR_LD_GRNPIPES UB_FREIGHT )
UiD ( 9 )
)
...
After manually changing the UiD of the HZGX_ortner_6348 in the .act file from "9" to "8" everything was fine with the recognition of the tasks that involved that car.
Thank you for the feedback -- I'm glad you enjoyed the activity.
Regarding the dropoff's, cars must be pushed very close to the end of the sidings for the event to be marked DONE (and it is important to complete each event successfully, as some events release traffic trains).
It is especially important for that first pickup event to be marked DONE, because that initiates a traffic train that follows you to Santa Fe. I have not yet applied the "official" patch to my copy of the route, but I will do so shortly and investigate this matter.
Thank you for sharing your fix -- I strongly urge everyone else to make this correction, before running the activity.
Regards,
DanComment
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Hi Dan,
I can confirm Uli's comment regarding the need to renumber the car's UID in the act file in order to get a 'DONE' message.
On a more positive note I've just completed the recently uploaded fixed 'Gideon Lumber' act and all runs okay. (Once you get your head around some of the switch positions showing in reverse in the switch monitor box
)
Regards
NickRegards,
Nick
( ' boffin0_reprised ' on TikTok )
Cyberpower Desktop with AMD Ryzen 5 CPU /. 16GB RAM /. ATI AMD Radeon RX6700 12GB graphics /. Windows 11 Home 64bit /. RailDriver /. Partridge in a pear tree....Comment








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