I've been working on an activity for the North Coast Railroad V3.2 and discovered that I cannot reach the Samoa Lumber Mill 1 or 2 tracks and the operable portion seems to end near the lead switch. In the first screenshot Ctrl-Alt-F11 shows the End of Line near the centerbeam car and I can't go any further. This is shown in Manual Mode. Track Viewer won't allow the path to be drawn onto these tracks, either. I can place static consists on the tracks; just not operate on them. Is there a way to fix this?



Samoa Lumber Mill 1 & 2 Unreachable
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I just tried to draw a path into the Lumber Mill 1 with TrackViewer and I have the same issue - path stops just after the switch into 1 or 2 sidings. May be a problem with the route track layout? Sorry, I can't help though.
David -
I would suggest going into TSRE and seeing if there are any blue poles in that area. A blue pole indicates a track end is unconnected.Parker B. - A Misplaced Midwesterner.
Also known as Mr. Two Bits and Mr. Squarewheels.Comment
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That's the problem, there's a blue pole. See if this fixes it. USA_NCR.zip
Caution - Nobody has tested this, so make sure to backup your files first!Comment
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In either case, I see the same thing. Is the blue pole (41629) what is to deleted?
David
Screenshot 2026-03-31 144059.jpgComment
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I tried the fix, but the problem remains.
Now I have to ask "How does one delete one of those blue poles?" - if "delete" is the right word.
DavidComment
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