Hey everyone,
You are probably thinking what is this Open Rails Vs Other Rail Simulators? Well I came to thinking of how far has Open Rails really came since the MSTS days? Being that MSTS came out 25 years ago this year and Open Rails started 17 years ago this year it got me to thinking What are some of the differences between the two and what does MSTS have that Open Rails still does not and vise versa? Do we still want to try and make MSTS content compatible with or do we want to take Open Rails in a new direction?
Now I do understand that it was the original intent of Open Rails to be compatible with MSTS but we have kind of come to a crossroads I feel because we have so much great content just for Open Rails now that is not backwards compatible to MSTS. As we get farther and farther away from the MSTS I feel like we all need to stop and think is it worth holding Open Rails back for MSTS content or do we move forward for a new generation of Rail Simulation?
Yes we have some fantastic content including locomotives, cars and even routes from the MSTS days that can never be replaced but that being said could they be upgraded to Open Rails standards of today?
These are some of the questions I had and was curious what others thought as well. I do NOT want this to become a bashing of the Open Rails team because they have done some incredible work over the last 17 years or a bash to MSTS because it was a fantastic game for its time but holding back for a now 25 year old game is only holding Open Rails back when other rail simulators surge forward into the modern era of gaming.
There are still some features that MSTS has that Open Rails has not been able to replicate or even come close to reproduce and it is frustrating to me as a gamer that some of these things have not been looked at further because if MSTS had the capability 25 years ago why doesn't Open Rails? This can also be said for other rail simulators Vs Open Rails. The technology and computer capabilities are out there but some stuff just seems to be put on the back burner.
I do understand that this is a game and the whole Open Rails team is doing this on there free time and I am truly grateful for all of the hard work that has been put into it over the last 17 years. I know coding is not an easy thing to do and Open Rails has come a very long ways since MSTS so I am very thankful for what we have so far but feel the game could go so much farther in the future if we truly wanted it to.
I would love to see what others think about some of the questions I have posed
Brandon
You are probably thinking what is this Open Rails Vs Other Rail Simulators? Well I came to thinking of how far has Open Rails really came since the MSTS days? Being that MSTS came out 25 years ago this year and Open Rails started 17 years ago this year it got me to thinking What are some of the differences between the two and what does MSTS have that Open Rails still does not and vise versa? Do we still want to try and make MSTS content compatible with or do we want to take Open Rails in a new direction?
Now I do understand that it was the original intent of Open Rails to be compatible with MSTS but we have kind of come to a crossroads I feel because we have so much great content just for Open Rails now that is not backwards compatible to MSTS. As we get farther and farther away from the MSTS I feel like we all need to stop and think is it worth holding Open Rails back for MSTS content or do we move forward for a new generation of Rail Simulation?
Yes we have some fantastic content including locomotives, cars and even routes from the MSTS days that can never be replaced but that being said could they be upgraded to Open Rails standards of today?
These are some of the questions I had and was curious what others thought as well. I do NOT want this to become a bashing of the Open Rails team because they have done some incredible work over the last 17 years or a bash to MSTS because it was a fantastic game for its time but holding back for a now 25 year old game is only holding Open Rails back when other rail simulators surge forward into the modern era of gaming.
There are still some features that MSTS has that Open Rails has not been able to replicate or even come close to reproduce and it is frustrating to me as a gamer that some of these things have not been looked at further because if MSTS had the capability 25 years ago why doesn't Open Rails? This can also be said for other rail simulators Vs Open Rails. The technology and computer capabilities are out there but some stuff just seems to be put on the back burner.
I do understand that this is a game and the whole Open Rails team is doing this on there free time and I am truly grateful for all of the hard work that has been put into it over the last 17 years. I know coding is not an easy thing to do and Open Rails has come a very long ways since MSTS so I am very thankful for what we have so far but feel the game could go so much farther in the future if we truly wanted it to.
I would love to see what others think about some of the questions I have posed
Brandon







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