It it worth it to add AI train lighting for AI trains with Openrails or does Openrails ignore it completely and just use player lights for AI trains?
E.G.
Player Lights
Light (
comment( Sphere of Lights Bright )
Type ( 1 )
Conditions (
Headlight ( 3 )
Unit ( 2 )
)
Cycle ( 0 )
FadeIn ( 0.7 )
FadeOut ( 0.7 )
States ( 1
State (
Duration ( 0.0 )
LightColour ( ffffe4ab )
Position ( -0.0 2.50 7 )
Transition ( 0 )
Radius ( 325.0 )
Angle ( 25.0 )
)
)
)
AI Controlled Train
Light (
comment( Sphere of Lights Bright )
Type ( 1 )
Conditions (
Headlight ( 3 )
Unit ( 2 )
Control ( 2 )
)
Cycle ( 0 )
FadeIn ( 0.7 )
FadeOut ( 0.7 )
States ( 1
State (
Duration ( 0.0 )
LightColour ( ffffe4ab )
Position ( -0.0 2.50 7 )
Transition ( 0 )
Radius ( 325.0 )
Angle ( 25.0 )
)
)
)
E.G.
Player Lights
Light (
comment( Sphere of Lights Bright )
Type ( 1 )
Conditions (
Headlight ( 3 )
Unit ( 2 )
)
Cycle ( 0 )
FadeIn ( 0.7 )
FadeOut ( 0.7 )
States ( 1
State (
Duration ( 0.0 )
LightColour ( ffffe4ab )
Position ( -0.0 2.50 7 )
Transition ( 0 )
Radius ( 325.0 )
Angle ( 25.0 )
)
)
)
AI Controlled Train
Light (
comment( Sphere of Lights Bright )
Type ( 1 )
Conditions (
Headlight ( 3 )
Unit ( 2 )
Control ( 2 )
)
Cycle ( 0 )
FadeIn ( 0.7 )
FadeOut ( 0.7 )
States ( 1
State (
Duration ( 0.0 )
LightColour ( ffffe4ab )
Position ( -0.0 2.50 7 )
Transition ( 0 )
Radius ( 325.0 )
Angle ( 25.0 )
)
)
)







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