AI consist disappears too soon!

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  • niknak
    1000 Post Veteran


    • Nov 1999
    • 1254
    • UK.
    • MSOR

    #1

    AI consist disappears too soon!

    Hi Guys, I've downloaded an activity which requires me to remove the engines and some freight cars from 3 different AI train consists after they arrive in the yard.
    The problem is these consists vanish into thin air a short time after arriving, before I've had chance to complete the switching work.
    Not being an activity builder I'm unsure what to change to make them stay visible for at least an hour after arriving in the yard
    Any suggestions please? The act is for the Feather River route 3DT-HCP-WESTBOUND (Portola Yard) File ID 71862.
    Regards,

    Nick

    ( ' boffin0_reprised ' on TikTok )




    Cyberpower Desktop with AMD Ryzen 5 CPU /. 16GB RAM /. ATI AMD Radeon RX6700 12GB graphics /. Windows 11 Home 64bit /. RailDriver /. Partridge in a pear tree....​
  • derekmorton
    5500 Post Veteran



    • Nov 1999
    • 5699
    • Eltham, Victoria, Australia.
    • ORTS

    #2
    The act was built for MSTS, so your milage may vary.

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    • adreid
      Senior Member


      • Jul 2019
      • 136
      • Toronto, Ontario, Canada
      • General

      #3
      Use the Open Rails Track Viewer's path editor -- in the paths of the AI trains, insert a wait point just before the end point and set the wait time (hh:mm).

      Comment

      • niknak
        1000 Post Veteran


        • Nov 1999
        • 1254
        • UK.
        • MSOR

        #4
        Thanks for your input guys. I will persevere

        btw I did discover that using 'auto-fix all broken paths' in TSRE makes the 1st AI train vanish as soon as it comes to a stop in the yard!
        Regards,

        Nick

        ( ' boffin0_reprised ' on TikTok )




        Cyberpower Desktop with AMD Ryzen 5 CPU /. 16GB RAM /. ATI AMD Radeon RX6700 12GB graphics /. Windows 11 Home 64bit /. RailDriver /. Partridge in a pear tree....​

        Comment

        • oper190
          1000 Post Veteran



          • May 2010
          • 1498
          • Port Charlotte, FL
          • English
          • MSOR

          #5
          Typically AI train disappear as soon as they reach their path end point. Never encountered an activity that require getting cars from a moving AI train so have no knowledge on how that works. Usually pickups are done with static cars.
          Geary "Mr. Hart" Gerhardt - Owner and CEO of Hart Rail Lines, Hart Commuter Railways, and Hart Rail Cars. Also the defunct Hart Electric Transit.
          Its Your Train Sim World, sim as you please.

          Comment

          • niknak
            1000 Post Veteran


            • Nov 1999
            • 1254
            • UK.
            • MSOR

            #6
            I probably didn't explain the scenario correctly - the 3 AI trains arrive in the yard and then after they've come to a stop the job is to remove the locos and freight cars from each consist and deposit them elsewhere in the yard. I've just managed to complete it in a very enjoyable 90 minutes
            Regards,

            Nick

            ( ' boffin0_reprised ' on TikTok )




            Cyberpower Desktop with AMD Ryzen 5 CPU /. 16GB RAM /. ATI AMD Radeon RX6700 12GB graphics /. Windows 11 Home 64bit /. RailDriver /. Partridge in a pear tree....​

            Comment

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