My game crashes after a specific location with this error:
Error: System.ArgumentNullException: Value cannot be null.
Parameter name: key
at System.ThrowHelper.ThrowArgumentNullException(Exce ptionArgument argument)
at System.Collections.Generic.Dictionary`2.FindEntry( TKey key)
at Orts.Viewer3D.Popups.OSDLocations.PrepareFrame(Ren derFrame frame, ElapsedTime elapsedTime, Boolean updateFull) in C:\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Popup s\OSDLocations.cs:line 156
at Orts.Viewer3D.Popups.WindowManager.PrepareFrame(Re nderFrame frame, ElapsedTime elapsedTime) in C:\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Popup s\WindowManager.cs:line 218
at Orts.Viewer3D.Viewer.Update(RenderFrame frame, Single elapsedRealTime) in C:\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Viewe r.cs:line 860
at Orts.Viewer3D.Processes.UpdaterProcess.Update() in C:\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Proce sses\UpdaterProcess.cs:line 132
at Orts.Viewer3D.Processes.UpdaterProcess.DoUpdate() in C:\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Proce sses\UpdaterProcess.cs:line 108
at Orts.Viewer3D.Processes.UpdaterProcess.UpdaterThre ad() in C:\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Proce sses\UpdaterProcess.cs:line 74
at System.Threading.ExecutionContext.RunInternal(Exec utionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionCon text executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionCon text executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()
Information: Game.PopState()
Can somebody help me fix this?
Error: System.ArgumentNullException: Value cannot be null.
Parameter name: key
at System.ThrowHelper.ThrowArgumentNullException(Exce ptionArgument argument)
at System.Collections.Generic.Dictionary`2.FindEntry( TKey key)
at Orts.Viewer3D.Popups.OSDLocations.PrepareFrame(Ren derFrame frame, ElapsedTime elapsedTime, Boolean updateFull) in C:\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Popup s\OSDLocations.cs:line 156
at Orts.Viewer3D.Popups.WindowManager.PrepareFrame(Re nderFrame frame, ElapsedTime elapsedTime) in C:\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Popup s\WindowManager.cs:line 218
at Orts.Viewer3D.Viewer.Update(RenderFrame frame, Single elapsedRealTime) in C:\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Viewe r.cs:line 860
at Orts.Viewer3D.Processes.UpdaterProcess.Update() in C:\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Proce sses\UpdaterProcess.cs:line 132
at Orts.Viewer3D.Processes.UpdaterProcess.DoUpdate() in C:\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Proce sses\UpdaterProcess.cs:line 108
at Orts.Viewer3D.Processes.UpdaterProcess.UpdaterThre ad() in C:\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Proce sses\UpdaterProcess.cs:line 74
at System.Threading.ExecutionContext.RunInternal(Exec utionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionCon text executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionCon text executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()
Information: Game.PopState()
Can somebody help me fix this?






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