Anyone successfully got Texas and Pacific v1.0 to work?

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  • JSMR
    Active Member
    • Apr 2025
    • 276
    • ORTS

    #1

    Anyone successfully got Texas and Pacific v1.0 to work?

    Looks cool in the picture on loading. But seems to be missing so many things. No stations or platforms and various other objects. I really only get some rails to run on but I THINK there must be more to it than that?

    Log file for reference :

    Mode = explorer
    Route = Texas and Pacific 1.0
    Path = <Baird Station Eastbound> (C:\Open Rails Content\ROUTES\Texas and Pacific v1.0\PATHS\TP1_BdE.pat)
    Consist = T&P Texas Eagle 22 (C:\Open Rails Content\TRAINS\CONSISTS\T&P Texas Eagle 22.con)
    Time = 12:00:00 (12:00)
    Season = Summer (1)
    Weather = Clear (0)
    --------------------------------------------------------------------------------
    Loading TRK TDB

    Warning: Cannot parse the constant number nan in C:\Open Rails Content\ROUTES\Texas and Pacific v1.0\TP1.tdb:line 214

    Warning: Cannot parse the constant number nan in C:\Open Rails Content\ROUTES\Texas and Pacific v1.0\TP1.tdb:line 214

    Warning: Cannot parse the constant number nan in C:\Open Rails Content\ROUTES\Texas and Pacific v1.0\TP1.tdb:line 214

    Warning: Track node 1201 pin 0 has invalid link to track node 0 in C:\Open Rails Content\ROUTES\Texas and Pacific v1.0\TP1.tdb:line 18935

    Warning: Track node 1204 pin 0 has invalid link to track node 0 in C:\Open Rails Content\ROUTES\Texas and Pacific v1.0\TP1.tdb:line 18991

    SIGCFG_OR

    Warning: Skipped duplicate SignalType ks_dummy in C:\Open Rails Content\ROUTES\Texas and Pacific v1.0\OpenRails\sigcfg.dat:line 1399

    Warning: 1 missing SignalType(s) in C:\Open Rails Content\ROUTES\Texas and Pacific v1.0\OpenRails\sigcfg.dat:line 2821

    DAT

    Warning: Cannot parse the constant number nan in C:\Open Rails Content\ROUTES\Texas and Pacific v1.0\TSECTION.DAT:line 11

    Warning: Cannot parse the constant number nan in C:\Open Rails Content\ROUTES\Texas and Pacific v1.0\TSECTION.DAT:line 14

    ACT RDB CARSPAWN

    Warning: Non-existent shape file C:\Open Rails Content\ROUTES\Texas and Pacific v1.0\shapes\77_Chevy_PickupRdTn.s referenced in C:\Open Rails Content\ROUTES\Texas and Pacific v1.0\carspawn.dat:line 44

    SIGSCR sWW.

    Warning: Ignored invalid track node 1201 pin [0,0] link to track node 0

    Warning: Ignored invalid track node 1204 pin [0,0] link to track node 0

    ENV SIGCFG SIGCFG_OR

    Warning: Skipped duplicate SignalType ks_dummy in C:\Open Rails Content\ROUTES\Texas and Pacific v1.0\OpenRails\sigcfg.dat:line 1399

    Warning: 1 missing SignalType(s) in C:\Open Rails Content\ROUTES\Texas and Pacific v1.0\OpenRails\sigcfg.dat:line 2821

    TTYPE

    Warning: File clear_in.sms missing from C:\Open Rails Content\ROUTES\Texas and Pacific v1.0\SOUND

    Warning: File clear_ex.sms missing from C:\Open Rails Content\ROUTES\Texas and Pacific v1.0\SOUND

    Warning: File rain_in.sms missing from C:\Open Rails Content\ROUTES\Texas and Pacific v1.0\SOUND

    Warning: File rain_ex.sms missing from C:\Open Rails Content\ROUTES\Texas and Pacific v1.0\SOUND

    Warning: File snow_in.sms missing from C:\Open Rails Content\ROUTES\Texas and Pacific v1.0\SOUND

    Warning: File snow_ex.sms missing from C:\Open Rails Content\ROUTES\Texas and Pacific v1.0\SOUND

    Information: Allocation for 87,500 particles:

    16,800,000 B RAM vertex data
    2,100,000 B RAM index data (temporary)
    16,800,000 B VRAM DynamicVertexBuffer
    2,100,000 B VRAM IndexBuffer

    TTTTTTTTWWSSSSSSSWSSSSSWSSSS

    Warning: Cannot parse the constant number [] in c:\open rails content\routes\texas and pacific v1.0\shapes\ranchhouse.s:line 363

    S

    Warning: Cannot parse the constant number [] in c:\open rails content\routes\texas and pacific v1.0\shapes\barnwood.s:line 294

    SSSSWSSSSSSSSS

    Warning: Cannot parse the constant number [] in c:\open rails content\routes\texas and pacific v1.0\shapes\platform50x24.s:line 83

    S

    Warning: Cannot parse the constant number [] in c:\open rails content\routes\texas and pacific v1.0\shapes\bairdstation.s:line 6213

    SSS

    Warning: w-012093+013880.w scenery object 79 with StaticFlags 00030DF4 references non-existent C:\Open Rails Content\Global\Shapes\A1tUSBuffer.s

    SS

    Warning: Cannot parse the constant number [] in c:\open rails content\routes\texas and pacific v1.0\shapes\easterncoalco.s:line 996

    Information: Skipped unknown shader name Diffuse first seen in shape c:\open rails content\routes\texas and pacific v1.0\shapes\easterncoalco.s

    Information: Skipped unknown lighting model index 0 first seen in shape c:\open rails content\routes\texas and pacific v1.0\shapes\easterncoalco.s

    S

    Warning: Cannot parse the constant number [] in c:\open rails content\routes\texas and pacific v1.0\shapes\shortblock1.s:line 160

    SS

    Warning: Cannot parse the constant number [] in c:\open rails content\routes\texas and pacific v1.0\shapes\shortblock2.s:line 119

    SSS

    Warning: Cannot parse the constant number [] in c:\open rails content\routes\texas and pacific v1.0\shapes\bairdfreighthouse.s:line 674

    S

    Warning: Cannot parse the constant number [] in c:\open rails content\routes\texas and pacific v1.0\shapes\rwyexpressagency.s:line 84

    S

    Warning: Cannot parse the constant number [] in c:\open rails content\routes\texas and pacific v1.0\shapes\texaspacificlines.s:line 84

    SSSSSSS

    Warning: Cannot parse the constant number [] in c:\open rails content\routes\texas and pacific v1.0\shapes\lightplatform.s:line 2934

    S

    Warning: Cannot parse the constant number [] in c:\open rails content\routes\texas and pacific v1.0\shapes\house1_red.s:line 260

    S

    Warning: Cannot parse the constant number [] in c:\open rails content\routes\texas and pacific v1.0\shapes\baggagecargowoodcrates1.s:line 188

    S

    Warning: Cannot parse the constant number [] in c:\open rails content\routes\texas and pacific v1.0\shapes\baggagecargowoodcratelga.s:line 92

    SSSSSSSSSSSSWWWWCS

    Warning: File SOUND\USATrack0In.sms missing from C:\Open Rails Content\ROUTES\Texas and Pacific v1.0

    Warning: Skipped missing track sound USATrack0In.sms

    Warning: File SOUND\USATrack0Ex.sms missing from C:\Open Rails Content\ROUTES\Texas and Pacific v1.0

    Warning: Skipped missing track sound USATrack0Ex.sms

    C

    Warning: File SOUND\USATrack0In.sms missing from C:\Open Rails Content\ROUTES\Texas and Pacific v1.0

    Warning: Skipped missing track sound USATrack0In.sms

    Warning: File SOUND\USATrack0Ex.sms missing from C:\Open Rails Content\ROUTES\Texas and Pacific v1.0

    Warning: Skipped missing track sound USATrack0Ex.sms

    C

    Warning: File SOUND\USATrack0In.sms missing from C:\Open Rails Content\ROUTES\Texas and Pacific v1.0

    Warning: Skipped missing track sound USATrack0In.sms

    Warning: File SOUND\USATrack0Ex.sms missing from C:\Open Rails Content\ROUTES\Texas and Pacific v1.0

    Warning: Skipped missing track sound USATrack0Ex.sms

    CS

    Warning: Missing texture c:\open rails content\trains\trainset\tp_baggage_639\\bobag2.ace replaced with default texture

    Warning: Cannot find C:\Open Rails Content\trains\trainset\TP_Baggage_639\ car sound file GenPassWagModern.sms

    Warning: Skipped missing track sound USATrack0Ex.sms

    CS

    Warning: Missing texture c:\open rails content\trains\trainset\tp_baggage_1120\\bobag2.ac e replaced with default texture

    Warning: Cannot find C:\Open Rails Content\trains\trainset\TP_Baggage_1120\ car sound file GenPassWagModern.sms

    Warning: Skipped missing track sound USATrack0Ex.sms

    CS

    Warning: Missing texture c:\open rails content\trains\trainset\tp_coach_455\\bocoach2.ace replaced with default texture

    Warning: Cannot find C:\Open Rails Content\trains\trainset\TP_Coach_455\ car sound file GenPassWagModern.sms

    Warning: Skipped missing track sound USATrack0Ex.sms

    CS

    Warning: Missing texture c:\open rails content\trains\trainset\tp_coach_456\\bocoach2.ace replaced with default texture

    Warning: Cannot find C:\Open Rails Content\trains\trainset\TP_Coach_456\ car sound file GenPassWagModern.sms

    Warning: Skipped missing track sound USATrack0Ex.sms

    CS

    Warning: Cannot find C:\Open Rails Content\trains\trainset\TP_Diner_500\ car sound file GenPassWagModern.sms

    Warning: Skipped missing track sound USATrack0Ex.sms

    C

    Warning: Cannot find C:\Open Rails Content\trains\trainset\TP_Coach_456\ car sound file GenPassWagModern.sms

    Warning: Skipped missing track sound USATrack0Ex.sms

    CS

    Warning: Missing texture c:\open rails content\trains\trainset\tp_sleeper 9\\blank.ace replaced with default texture

    Warning: Missing texture c:\open rails content\trains\trainset\tp_sleeper 9\\blank.ace replaced with default texture

    S

    Warning: Missing texture c:\open rails content\trains\trainset\tp_sleeper 9\\yellowlamp.ace replaced with default texture

    Warning: Cannot find C:\Open Rails Content\trains\trainset\TP_Sleeper 9\ car sound file GenPassWagModern.sms

    Warning: File SOUND\USATrack0In.sms missing from C:\Open Rails Content\ROUTES\Texas and Pacific v1.0

    Warning: Skipped missing track sound USATrack0In.sms

    Warning: File SOUND\USATrack0Ex.sms missing from C:\Open Rails Content\ROUTES\Texas and Pacific v1.0

    Warning: Skipped missing track sound USATrack0Ex.sms

    Warning: Missing texture c:\open rails content\trains\trainset\3dtrains_tp_f7a\cabview\f7 _altertor1.ace replaced with default texture

    Information: Game.ReplaceState(GameStateViewer3D) GameStateViewer3D

    Loader: Time = 00:00:21.8603431 ms
    Loader: Expected = 0 bytes
    Loader: Actual = 155,127,910 bytes
    Loader: Difference = 155,127,910 bytes (∞)

    SSSSSSSSSSSSS

    Warning: Missing texture c:\open rails content\routes\texas and pacific v1.0\textures\van5.ace replaced with default texture

    SSS

    Warning: File control_error_buzz.wav missing from C:\Open Rails Content\ROUTES\Texas and Pacific v1.0\Sound

    SWWWTTWSSWWSSWWWSSSTTWSSWWWWWSSTWWSS

    Warning: Cannot parse the constant number [] in c:\open rails content\routes\texas and pacific v1.0\shapes\bridgeconcrete150ft.s:line 320

    SSSS

    Warning: Cannot parse the constant number [] in c:\open rails content\routes\texas and pacific v1.0\shapes\watertank24ft.s:line 384

    SS

    Warning: Cannot parse the constant number [] in c:\open rails content\routes\texas and pacific v1.0\shapes\oldhouseparisrd.s:line 509

    SSSSSWS

    Information: Skipped unknown lighting model index -1 first seen in shape c:\open rails content\routes\texas and pacific v1.0\shapes\jp1truck1.s

    Information: Skipped unknown lighting model index -4 first seen in shape c:\open rails content\routes\texas and pacific v1.0\shapes\jp1truck1.s

    SSSSSSSSSTTWSSSSSSWSSS

    Warning: Cannot parse the constant number [] in c:\open rails content\routes\texas and pacific v1.0\shapes\i20.s:line 114

    SWSSSSSSSSS

    Warning: Missing texture c:\open rails content\routes\texas and pacific v1.0\textures\van5.ace replaced with default texture

    SSSSSSSSSSTWSS

    Warning: Cannot parse the constant number [] in c:\open rails content\routes\texas and pacific v1.0\shapes\river.s:line 70

    WWSSSSSTWWWSSSSSSSSSSS

    Warning: Missing texture c:\open rails content\routes\texas and pacific v1.0\textures\van5.ace replaced with default texture

    SSSSSSSTWS

    Warning: Cannot parse the constant number [] in c:\open rails content\routes\texas and pacific v1.0\shapes\house1_red.s:line 260

    SWWSSSSSSSSSWWWSSSSSSSSSTTWSSSSSSSSSWSS

    Warning: Cannot parse the constant number [] in c:\open rails content\routes\texas and pacific v1.0\shapes\house1_tan.s:line 290

    S

    Warning: Cannot parse the constant number [] in c:\open rails content\routes\texas and pacific v1.0\shapes\barnwood.s:line 294

    WSSSSSSSSSSSSSSSSSS

    Warning: Missing texture c:\open rails content\routes\texas and pacific v1.0\textures\trimmdblue2.ace replaced with default texture

    Warning: Missing texture c:\open rails content\routes\texas and pacific v1.0\textures\bridgeltgrey4.ace replaced with default texture

    SSSSSSSSSSTWS

    Warning: Cannot parse the constant number [] in c:\open rails content\routes\texas and pacific v1.0\shapes\i20.s:line 114

    SWWSSSWWWSSSS

    Warning: Missing texture c:\open rails content\routes\texas and pacific v1.0\textures\van5.ace replaced with default texture

    SSSTWWSSSS

    Warning: Cannot parse the constant number [] in c:\open rails content\routes\texas and pacific v1.0\shapes\oldhouseparisrd.s:line 509

    SSSSSSWSS

    Warning: Missing texture c:\open rails content\routes\texas and pacific v1.0\textures\trimmdblue2.ace replaced with default texture

    Warning: Missing texture c:\open rails content\routes\texas and pacific v1.0\textures\bridgeltgrey4.ace replaced with default texture

    SSSSSSSSTWWSS

    Warning: Cannot parse the constant number [] in c:\open rails content\routes\texas and pacific v1.0\shapes\tpgenericsmall.s:line 567

    S

    Warning: Cannot parse the constant number [] in c:\open rails content\routes\texas and pacific v1.0\shapes\platform50x24.s:line 83

    SSSS

    Warning: Cannot parse the constant number [] in c:\open rails content\routes\texas and pacific v1.0\shapes\easterncoalco.s:line 996

    SS

    Warning: Cannot parse the constant number [] in c:\open rails content\routes\texas and pacific v1.0\shapes\lake.s:line 130

    S

    Warning: Cannot parse the constant number [] in c:\open rails content\routes\texas and pacific v1.0\shapes\house1_pink.s:line 258

    SS

    Warning: Cannot parse the constant number [] in c:\open rails content\routes\texas and pacific v1.0\shapes\house1_red.s:line 260

    S

    Warning: Cannot parse the constant number [] in c:\open rails content\routes\texas and pacific v1.0\shapes\haciendasmall.s:line 3021

    SS

    Warning: Cannot parse the constant number [] in c:\open rails content\routes\texas and pacific v1.0\shapes\lightplatform.s:line 2934

    SSSSSSSSSSSSSWSSSSSSSSTTWWWSSSSSSSS

    Warning: Missing texture c:\open rails content\routes\texas and pacific v1.0\textures\trimmdblue2.ace replaced with default texture

    Warning: Missing texture c:\open rails content\routes\texas and pacific v1.0\textures\bridgeltgrey4.ace replaced with default texture

    SS

    Information: Game.PopState()

  • amtrak115
    Senior Member

    • Oct 2005
    • 289
    • Parker, TX
    • General

    #2
    Got it running no isses

    Comment

    • JSMR
      Active Member
      • Apr 2025
      • 276
      • ORTS

      #3
      How?

      Comment

      • slipperman
        3500 Post Veteran



        • May 2010
        • 3787
        • Worksop, UK
        • MSOR

        #4
        Hi,
        This route contains many errors and won't run in Open Rails (some 'nan' entries in the .tdb file).
        It appears to require several default MSTS files but there's no installme.bat file to copy them.
        The documentation specifies that X Tracks, A Tracks and New Roads are required. To me, A Tracks are included in XTracks - I have them installed but wonder if Eric's new versions, together with a later (than #38) tsection.dat file is required? There's nothing in the documentation.

        "JMSR" seems to have added the supplied TRAINS folder but has not installed the required payware items.

        Cheers,
        Ged

        Comment

        • JSMR
          Active Member
          • Apr 2025
          • 276
          • ORTS

          #5
          Ah ok. That makes sense .All good. Appreciate the reply.

          Comment

          • geepster775
            2500 Post Veteran


            • Sep 2006
            • 2846
            • .
            • General

            #6
            It runs. But it does load the log up with 'issues'.

            Had to remake paths, most were ultra short and/or flawed.

            Took me back to 2001 for sure. Doesn't look like there is any DEM, terrain looks man-made, hand sculpted. Siding switches look rather long like they were transplanted direct from the NEC, probably good for 80 mph diverging.

            I did get through Pecos without finding a demathanizer tower high-centered on the crossing. And the route did provide a little bit of Shawshank Redemption.



            My Open Rails videos https://www.youtube.com/@lakecities3663/videos

            Comment

            • JSMR
              Active Member
              • Apr 2025
              • 276
              • ORTS

              #7
              Oh. My Pecos doesn't have the station nor half the buildings compared to yours. And one or two that are there different. Odd. Oh well. Back to the starter routes lol.

              Comment

              • frliss
                1000 Post Veteran



                • Mar 2011
                • 1078
                • MP44.2 Worcester, MA
                • General

                #8
                The route seems to be running for me without crashing. However, there are two other problems that I've noticed.

                I made a simple activity where I'm traveling from Ft Worth to El Passo. When I get MP 539 a train identical to my own train appears ahead of me, crashes into me, and passes through the train that I am driving. (memories of the Cutbank effect from MSTS).

                Also, objects such as buildings and overpasses don't appear until you are almost on top of them. Then they disappear immediately after you pass them. I think this second problem showed up in another route recently and a solution was found. I forget what it was. BTW at my age I would be hard pressed to remember what I had for breakfast this morning.

                Fred

                Flashing Rear End Device

                Comment

                • amtrak115
                  Senior Member

                  • Oct 2005
                  • 289
                  • Parker, TX
                  • General

                  #9
                  I started with using Eric's Default-Content-Setup which sets up xtracts/atracks mini-route. I then copied a "Default Sound Directory" from MSTS to Sound Directory. Installed T&P V1.0 then added Consists and trains according to the install instructions...(Which required adding Navscf10.zip, navs_567r_v1_2.zip, and emdfcab.zip. Created a path from Fort Worth to El paso based on Texas Eagle timetable provided....created a simple (No traffic, only player) activity for Texas Eagle....then ran it....it appears to work.....Remember this is Dan Frenches first attempt at route building and he learned as he was progressing. He told me it took him a year to get the route to this level.....

                  Amtrak115

                  Comment

                  • frliss
                    1000 Post Veteran



                    • Mar 2011
                    • 1078
                    • MP44.2 Worcester, MA
                    • General

                    #10
                    I'm not criticizing the route. I think it's fantastic, especially since it's Dans first attempt at route building. I'm just listing the problems I have had with it.

                    Fred

                    Flashing Rear End Device

                    Comment

                    • oper190
                      1000 Post Veteran



                      • May 2010
                      • 1498
                      • Port Charlotte, FL
                      • English
                      • MSOR

                      #11
                      Originally posted by JSMR
                      My Pecos doesn't have the station nor half the buildings compared to yours.
                      Seems odd, but being the Pecos Station and some other objects are using .DDS textures only, therefore could it be for some reason that your system is not drawing them ( not capable of drawing them ) ?

                      Would help if you uploaded the entire OpenRailsLog.txt
                      Geary "Mr. Hart" Gerhardt - Owner and CEO of Hart Rail Lines, Hart Commuter Railways, and Hart Rail Cars. Also the defunct Hart Electric Transit.
                      Its Your Train Sim World, sim as you please.

                      Comment

                      • JSMR
                        Active Member
                        • Apr 2025
                        • 276
                        • ORTS

                        #12
                        Originally posted by frliss

                        Also, objects such as buildings and overpasses don't appear until you are almost on top of them. Then they disappear immediately after you pass them. I think this second problem showed up in another route recently and a solution was found. I forget what it was. BTW at my age I would be hard pressed to remember what I had for breakfast this morning.

                        Fred
                        Actually I just noticed the same thing. The station IS there but not until you are right next to it does it show. Although its still different to the above screen shot of the town. If I stop right next to it and in an external view its there. But if I pan slightly the station disappears.

                        Comment

                        • JSMR
                          Active Member
                          • Apr 2025
                          • 276
                          • ORTS

                          #13
                          Originally posted by oper190
                          Seems odd, but being the Pecos Station and some other objects are using .DDS textures only, therefore could it be for some reason that your system is not drawing them ( not capable of drawing them ) ?

                          Would help if you uploaded the entire OpenRailsLog.txt
                          Log here.
                          Attached Files

                          Comment

                          • crstagg
                            4500 Post Veteran


                            • Nov 1999
                            • 4885
                            • Huntsville, AL
                            • Texan
                            • MSOR

                            #14
                            Anyone successfully got Texas and Pacific v1.0 to work?
                            Installed into my "MAIN" MSTS/ORTS install. Created my own Texas Eagle consist using a T&P E8 with the T&P carriages provided in the download.

                            Open Rails 2025-04-23 08-32-23.jpg

                            WARNING!!! When installing the rolling stock provided with the T&P route, I noticed that the creator had modified other rolling stock to give them a T&P skin but did not change the WAG file name and Wagon lines within the WAG files. This will cause problems if they are placed in an install used by both MSTS and ORTS when running MSTS and with ConBuilder if trying to edit consist in the Trainset.
                            Attached Files
                            Last edited by crstagg; 04-24-2025, 07:52.
                            Charles

                            Comment

                            • oper190
                              1000 Post Veteran



                              • May 2010
                              • 1498
                              • Port Charlotte, FL
                              • English
                              • MSOR

                              #15
                              My install is on one of my regular OR content folders and so far running an explore and having not real issues so far. Did not load the rollingstock, have plenty already and so can easily sub out with what I have.

                              Originally posted by JSMR
                              Log here.
                              Checked your file against mine, no real difference beside the equipment used. Their both showing a few missing objects or textures but nothing like you report. So far on my run I have seen a small handful of objects that appeared to be missing textures but were there. So again it seems your problem may be related to your video not really being up to spec for OR. Need someone more technical to answer that.
                              Geary "Mr. Hart" Gerhardt - Owner and CEO of Hart Rail Lines, Hart Commuter Railways, and Hart Rail Cars. Also the defunct Hart Electric Transit.
                              Its Your Train Sim World, sim as you please.

                              Comment

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