Is it possible to get good locomotive physics when adding diesel in front of steamer?

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  • Royalhudson
    Member
    • Oct 2023
    • 36

    #1

    Is it possible to get good locomotive physics when adding diesel in front of steamer?

    I asked the question a while ago but didn't get any reply, so will post it again in case someone knows....

    I don't know if this question has been asked for Openrails, but I was wondering if it is possible to get proper physics when you add let's say a couple GP9's or such vintage diesels in front of a steamer, let's say a 4-8-4, to pull a train, where the GP9's would act as helpers. Will Openrails and MSTS realistically operate the steamer considering the two totally different locomotive physics? I haven't done much testing, but thought I'd ask the question.... Same thing reverse... If I have a Big Boy in front and let's say 2-3 F7's or SD24 behind as helpers, will the diesels pull in a realistic manner, since the steamer is having ''control'' on the set of engines? Thanks for your input!
  • wwhall
    Senior Member


    • May 2010
    • 652
    • Kansas
    • MSOR

    #2
    From my experiments with NY MG 160.1, maybe. To see what is and isn't happening, use Cntrl+F5, then Cntrl+Shift+F5 to scroll to the locomotive performance HUD. One can use the Page Up or Page Down arrows to look at individual locomotive performance. The throttle settings will move in concert with the controlling locomotive, but the horsepower and tractive effort may or may not react in a logical manner. Trying it with an articulated (2 .eng file) steam loco with a diesel helper did not work correctly. Running a single steam .eng file with one diesel loco worked better. Unlike an all-diesel locomotive set, it is not possible to "build the fence" in Distributed Power and control the steam locomotive independently from the diesel (or vice versa) from what I can see, either. So, my suggestion is to experiment and look at the Cntrl+F5 HUD to see what is happening.

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