TS_Tank_Cars folder

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  • ossie
    1000 Post Veteran and Moderator



    • May 2010
    • 1298
    • Melbourne, Australia
    • MSOR

    #1

    TS_Tank_Cars folder

    Does anyone know which TS set(s) create the TS_Tank_Cars folder please? I've used 3 tank shapes from that folder for my additional FBL rolling stock and I'm trying to do readmes and am scratching my head on the tank cars. I'm ASSUMING it might be a generic folder that is used by a number of the TS routes/packs but short of reinstalling one by one (which might not work anyway given the installation is "targeted" to the same place) I can't narrow it down for the readme install info. Any help on that would be very appreciated please.
    Cheers!
    Pete

  • Unoriginal
    Senior Member


    • Jan 2021
    • 406
    • MSOR

    #2
    I think that folder is installed with all the Mullan Pass and Ruel Sub rolling stock.

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    • uli2
      Senior Member
      • Jan 2008
      • 503
      • Berlin/Germany
      • MSOR

      #3
      According to the activities in which the cars in that folder are used the CGTX and PROX cars must have come with the Ruel Sub route. The CONX, GATX, TILX, and UTLX cars probably came with the Mullan Pass route.

      Comment

      • Darkhorse427
        Senior Member


        • Mar 2012
        • 284
        • Eugene Or.
        • ORTS

        #4
        the UTLX car is also present in the "TS_GENERIC_FREIGHT" folder from the freeware generic freight set

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        • uli2
          Senior Member
          • Jan 2008
          • 503
          • Berlin/Germany
          • MSOR

          #5
          The UTLX car in the "TS_GENERIC_FREIGHT" folder has the same shape (same poly count at least) as the UTLX tank car from the SP SHASTA route. The poly count of those cars is much higher than that of the UTLX car in the "TS_tank_cars" folder and the texture mapping is different.

          Comment

          • ossie
            1000 Post Veteran and Moderator



            • May 2010
            • 1298
            • Melbourne, Australia
            • MSOR

            #6
            Thanks heaps guys! Thinking about it this morning I think I'll take the cautious approach and just install the routes one by one on an old machine and compare the Tank Car folder after each install. From an accessibility point of view, if the same cars are in Mullan & Ruel (for instance) that makes it easier for anyone wanting to use my stuff, but if they're not, then I need to make sure the readme is "pointing" to the correct set. Thanks again for the responses.
            Cheers!
            Pete

            Comment

            • geepster775
              2500 Post Veteran


              • Sep 2006
              • 2846
              • .
              • General

              #7
              I think we are discovering why some vendors poo-poo'ed the idea of mixing MSTS and ORTS content and took steps to make sure things did NOT work if this understanding was absent.

              Take that A HUGE HINT, ORTS coders for camaraderie. That may also explain why certain 'file subsitution' fixes built into ORTS code were unfixed previously in the past.

              I personally do have textures made for MSTS currently in my ORTS DDS-only install, but only after upgrading to current shapes and checking very carefully. The textures are from MSTS packs, but the rest of the files needed to introduce a car into the sim are not. And any pain in the ass ACE files were converted to DDS.





              ​
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              • derekmorton
                5500 Post Veteran



                • Nov 1999
                • 5699
                • Eltham, Victoria, Australia.
                • ORTS

                #8
                There is another way of looking at the issue.

                OR content can be made MUCH better than MSTS content, so they make the content as good as they can.

                In making the high quality items, of course they will not run in MSTS.

                Comment

                • R. Steele
                  3500 Post Veteran

                  • Feb 2013
                  • 3928
                  • known universe
                  • ORTS

                  #9
                  Originally posted by geepster775
                  That may also explain why certain 'file subsitution' fixes built into ORTS code were unfixed previously in the past.
                  IF ( please correct me, if my assumption is wrong ) you are referring to the ace vs dds fix...that was not "unfixed", it was inadvertently broken by the addition of a warning message.
                  Cheers, Gerry
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