Does Openrails have any capablity of applying car/engine numbers at runtime? (Number is not part of the texture)
I think they do this in Train Sim World for Engines/Cars. I think Trainz does it for Cars and Engines. Run8 does it for engines.
Functionally what this does is, say you have a single model of an SD40-2, you can drop 10 of these on the railroad and each will get a different number.
This is most noticeable on TSW USA routes - they'll have a train full of covered hoppers, all identical, but the sides will read different numbers.
I think they do this in Train Sim World for Engines/Cars. I think Trainz does it for Cars and Engines. Run8 does it for engines.
Functionally what this does is, say you have a single model of an SD40-2, you can drop 10 of these on the railroad and each will get a different number.
This is most noticeable on TSW USA routes - they'll have a train full of covered hoppers, all identical, but the sides will read different numbers.






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