Is there any write up or tutorial on how to create an OR activity involves the player switching the active loco somewhere during an activity? Seems to me that it's currently tricky to implement. There are many scenarios where a diesel loco is changed to electric loco or vice versa in a route section that is not fully electrified.
Creating activities involving switching loco
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Creating activities involving switching loco
My YouTube channel for Rail and other simming: https://www.youtube.com/@creativeSimGamer/Tags: None -
If 2 (or more) locos - both having cabs - are in the Player consist, you easily cycle between them using the Cntl-E key combo. There are a number of activities with a pair of opposite facing diesel locos at the head of the consist, and you perform switching with one on the way out and the other on the way back, assuming you can't turn on a wye. In your case, if you operated the diesel into the electrified section then stopped, set the reverser to N and followed the rest of the instructions, i don't see why you couldn't "move" to the electric loco's cab. -
Taking from what veermr said - You run your train on one power to the change point. There you brake your engine from the consist and hook up to the other engine that's waiting to take over. Then switch cabs. Now brake from your old engine if you want, and then pick up your consist with the new engine and proceed. That should work. ( Something to try out myself ).Geary "Mr. Hart" Gerhardt - Owner and CEO of Hart Rail Lines, Hart Commuter Railways, and Hart Rail Cars. Also the defunct Hart Electric Transit.
Its Your Train Sim World, sim as you please.Comment
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There are a couple activities for the Mullan Pass route where you have to do just that. In one activity, you add the helpers outside of Helena, where you have to stop your train at a certain point and get in the helper set and add them mid train and you will eventually stop your train and cut them out after you get over the pass.Taking from what veermr said - You run your train on one power to the change point. There you brake your engine from the consist and hook up to the other engine that's waiting to take over. Then switch cabs. Now brake from your old engine if you want, and then pick up your consist with the new engine and proceed. That should work. ( Something to try out myself ).Comment
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With the OR facility to swap player consists it should be possible to have an AI set of engines waiting at the changeover point. Unhook your current set and park them. Swap into the AI set which becomes the player set, hook up and proceed with the rest of the activity.Beer is not a matter of life or death, it is much more serious than that.Comment
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Thanks all. I will try to couple with the other loco and switch cabs. Alternatively what is the procedure to switch the player consist?My YouTube channel for Rail and other simming: https://www.youtube.com/@creativeSimGamer/Comment
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