UE5 and Open Rails

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • BrandonS261
    Senior Member



    • Apr 2019
    • 307
    • Twin Cities
    • ORTS

    #16
    Yeah I have noticed that Shawn and sad to see you make the leap but I have actually been thinking of looking into TSW. Eventually I may eventually do the same thing and drift away as well but for now I am not going to give up hope just quite yet and stick with OR to see what happens.

    I have stuck with it since the beginning but if another Train Simulator figures out graphics along with physics I may also switch over some day!

    Brandon
    Last edited by BrandonS261; 12-23-2023, 19:09.

    Comment

    • trainlover2923
      Senior Member


      • May 2010
      • 184
      • Lynchburg Missouri
      • MSOR

      #17
      As the old saying goes patience is a virtue.....and I think in this case that is very true. Yes we all including myself would like to see OR be greater than what it is now....and I know it can but with this being a free platform we just got to be patient. I think there is a few quirks that can be tweaked...like the shadow aspect...on a dark and gloomy day the shadows need to (more or less) gone. I am no coder by any means....just voicing my opinion. And I use Reshade and have come up with some good graphics.....but that can only go so far. And ( IMHO ) ever since the Shasta route has been released it broke the bar....It's almost to the point where the older routes are not appealing to me. And we'll just have to wait and see what other routes Trainsimulations release. Will they out beat Shasta or not. ( Since the team over there has been quite for the past few months ). Again just speaking my mind here.
      Roburt

      Comment

      Working...