I'm not sure what you mean. These models are set up the be standalone in a car folder, so you have to edit the carbody texture name for each model as laid out in the directions. The only hard-coded paths are to the common textures for parts (brake rigging, triple valve, brake cylinder) that weren't on the original model and trucks (if so desired).[/QUOTE]
Ok, I have one Folder decided to a whole railroad to make it easier. Inside I have each one labeled,Rd.Name & FRA Number afterwards including .DDS,.S, & .Wag. Inside The .Wag's I've got The Name Line Titled: ( "3Bay FMC Rd.Name FRA Number " ). This way it's easier for me to remember.
Ok, I have one Folder decided to a whole railroad to make it easier. Inside I have each one labeled,Rd.Name & FRA Number afterwards including .DDS,.S, & .Wag. Inside The .Wag's I've got The Name Line Titled: ( "3Bay FMC Rd.Name FRA Number " ). This way it's easier for me to remember.








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