If you can, take a look at this first:
https://www.trainsim.com/vbts/showth...hing-different
For those who left constructive comments in OP in Open Rails Screenshots, I say THANK YOU!
All of my posts in that thread were .gifs which introduce some aliasing of colours/colors and graininess.
Way back in MSTS times we had this:

Then came ORTS and we had this (forever
):

For those who are so inclined you can look at this:
I have a request for comments, with regards to this work.
1) If you like what you see, why do you like it?
2) ORTS has had this curiosity for well over a decade now, why did nobody else notice or "complain"?
3) Running ORTS with dynamic shadows turned on has a runtime penalty with lower frame rates. Aside from the previous sentence, is this the only reason why I have seen so many posts without dynamic shadows enabled? As an example I do see a single screenshot at Trainsimulations.net with dynamic shadows enabled.
4) I have purposely chosen to make this change with an old version of ORTS, and a weak graphics card. What graphics card and how much GPU memory are you using? This is important to know, so I do not develop this in a vacuum.
5) Could you live with some quirks related to the display engine(s) used by ORTS that would not always give you the desired visual result with enhanced dynamic shadows?
As mentioned this is a work in progress. It was suggested many years ago that what I am doing was not possible. The ideal rendering of dynamic shadows requires some compromises for real time display. Even a little bit of "fakery" to simulate the real/ideal.
All constructive comments are welcome, and thank you for your time writing them up here.
Thanks,
Steve
https://www.trainsim.com/vbts/showth...hing-different
For those who left constructive comments in OP in Open Rails Screenshots, I say THANK YOU!
All of my posts in that thread were .gifs which introduce some aliasing of colours/colors and graininess.

Way back in MSTS times we had this:

Then came ORTS and we had this (forever
):
For those who are so inclined you can look at this:
I have a request for comments, with regards to this work.
1) If you like what you see, why do you like it?
2) ORTS has had this curiosity for well over a decade now, why did nobody else notice or "complain"?
3) Running ORTS with dynamic shadows turned on has a runtime penalty with lower frame rates. Aside from the previous sentence, is this the only reason why I have seen so many posts without dynamic shadows enabled? As an example I do see a single screenshot at Trainsimulations.net with dynamic shadows enabled.
4) I have purposely chosen to make this change with an old version of ORTS, and a weak graphics card. What graphics card and how much GPU memory are you using? This is important to know, so I do not develop this in a vacuum.
5) Could you live with some quirks related to the display engine(s) used by ORTS that would not always give you the desired visual result with enhanced dynamic shadows?
As mentioned this is a work in progress. It was suggested many years ago that what I am doing was not possible. The ideal rendering of dynamic shadows requires some compromises for real time display. Even a little bit of "fakery" to simulate the real/ideal.
All constructive comments are welcome, and thank you for your time writing them up here.
Thanks,
Steve









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