Alpha Frustration

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  • duke1234
    Member

    • Aug 2013
    • 49
    • Onalaska, WI

    #1

    Alpha Frustration

    Been trying to make this high detail tree for a while, I make it in speedtree, export as .obj send to blender then export to .s

    I use aceit and tga tool to texture.

    No matter what I do the leaves always dont have transparency. seemsok.JPGwrong.jpg

    what am I doing wrong?
    You ain't stopping at this hotel, kid. My hotel! The stars at night, I put 'em there. And I know the presidents, all of them. And I go where I d*** well please. Even the chairman of the New York Central can't do it better. My road, kid, and I don't give lessons and I don't take partners. -Lee Marvin
  • superheatedsteam
    Senior Member


    • Jun 2004
    • 764
    • Perth, WA, Australia.

    #2
    When exporting from Blender ensure you have one of the transparency modes enabled. If you export with 'Solid Opaque' you could get a result like you are experiencing.

    Section 7. MSTS MATERIALS PANEL in the manual gives more information on this subject.

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    • duke1234
      Member

      • Aug 2013
      • 49
      • Onalaska, WI

      #3
      Well if the default is solid opaque I definitely did that wrong.

      I was under the impression that the alpha channel overrode the model for transparency but it looks like I have alot to learn.

      I will try it tonight and keep you posted. Thanks again for the help!
      You ain't stopping at this hotel, kid. My hotel! The stars at night, I put 'em there. And I know the presidents, all of them. And I go where I d*** well please. Even the chairman of the New York Central can't do it better. My road, kid, and I don't give lessons and I don't take partners. -Lee Marvin

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