Ok, I'm FINALLY to that Point( & into Open Rails enough thanks to Gracious,"The Scenes Teachers" Who all took the needed extra time to Show me how, what, & which each Basic Stream does just by Reading The Main Title Given, BUT It's STILL a bit Confusion on The needed Loudness or Softness during Game Play in Sim for each one. Like the Newer Flange Squea Stream on Curve Ones that let off with a Jump. I've NOT been able to Active or Deactive them. How does one go about doing it & how often( I prefer them to go off often whther on curves or not, but they do sound MORE on Sharper Curves I'm Aware ). Anyway Moving on,.. I've got a Bell & a Bell RF/ Bell Off for a second SelnoidPop/Let-Off for The Cab, but I've got The SelnoidPop/Let-off for the cab for Horns & a Horn button. I've got just the horn name stream, & horn button stream. I Push The Horn button, The Horn type Sounds, & The Horn Button Sound does too. How would the stream appear on here to make the Horn Sound, Horn Button, Then The SelnoidPop/Let-Off? Or should there be a Selnoidpop/Let-Off, Horn sound, Button, then the Selnoidpop/Let-Off again? See, I've seen one for a Bell, Bell on, bell, Bell off ( Plus, another lettered different ), but gotta be careful due to the Playshot numbers & such. So, Could someone please post BOTH ways of Streams in The 44,100Hz to get it? That'd be Most helpful & thank you.
Open Rails: Sound Stream-Function(s) For Added SelNoid Pop/Let-Off
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Quick Update,..Since I've not got any Stream Updates I've Made a Semi compromise by using GoldWave's File Meger/Mixer( seems it'll do really well too ). Won't use it on all. Because some Horn files already pre-have the Selnoid-Pop Let-Off ( as I'd like to call it ) recorded in them. But, I can still exchange the Horn Button Stream Name for The Selnoid Pop on others like the Gevos, ACes, or such if The Horns have been Loud enough recorded to be heard( soft enough like they were @ first on Gevos ).


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