My Complaints about Open Rails
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Well personally I'm settling down with the popcorn....Regards,
Nick
( ' boffin0_reprised ' on TikTok )
Cyberpower Desktop with AMD Ryzen 5 CPU /. 16GB RAM /. ATI AMD Radeon RX6700 12GB graphics /. Windows 11 Home 64bit /. RailDriver /. Partridge in a pear tree....Comment
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You can keep tossing insults as much as you like. But, clearly, 11-19 fps with Open Rails indicates a problem on your end. Any number of things could cause this. Now, it would have been a great if you had simply posted a log file, instead of all the drama.
Now we can continue making irrelevant claims about how other applications run, but we're talking about OR here. I'm running OR high-traffic timetables on an old, preserved Windows7 64 bit system, 8GB RAM, a multiple-year-old 2 gig GTX-950, and an ancient four core i5-750. Even the latest BIOS update was ten years ago. Not something one would consider "high-end". Depending on scenery density and nearby AI density, I'm getting 40-60 fps with 10km render, 150% detail, dynamic shadows on all objects (with manually entered 2048 resolution), and advanced physics. I can get a consistent 60FPS regardless of conditions if I turn down some of the detail and go back to the default shadow resolution.
If I can get that kind of performance on my (literally) dusty old hardware, surely you must be able to do way better if you're getting the kind of performance you claim on "everything-else-except-OR". But you're not. Which, like it or not, indicates a problem on your end. That is the logical speculation to make. Of course, nothing will be resolved as long as you're acting like a toddler past his nap time."My dog got loose once, what I did was show him his leash & he came running back, thinking it was time for a walk - stupid dog."Comment
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I am a long-time route "modder". I mod the crap out of routes I enjoy running trains on. Translate = pretty much "0" default anything. I add tons of vegetation and scenery objects, fill up yards and sidings with engines and rolling stock, numerous AI meets and AI action, all after market player train engines and rolling stock....smooth as silk baby, no crashes, high FPS - day, night, summer, winter - never a worry.
OR/Monogame/Reshade...railroad simulation heaven considering the premise is as old as it is.
I have a decent gaming system, maybe a generation or so old.
Fact is, is took a little self-commitment to learn the in's & out's of OR. Worked my way through it, stayed patient as the kinks were worked out and improvements added (continually), and it is one SOLID platform that simulates real world railroading, with the ability to add very reasonable physics into the train performance mix.
The masses are in a good place, but these masses worked their way through what it takes to get the best results.
Thanks to all who make this possible.
Neil
Chicago Railroading FanComment
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"You can keep tossing insults as much as you like."
this guy is a troll, nothing he reports is repeated anywhere else,
even on my laptop running on an usb attached ssd I get better then 150 FPS
and it looks fine.
Cheers
DanielDaniel - Sydney (Glad I'm not in Townsville)
It used to be my favourite place in the world.Comment
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I rarely get below 60fps in OpenRails. That's running windowed with streaming radio and seven separate browser instances (over 30 tabs total).
The human eye can only detect about 60fps. Anything over that is a waste of resources...
If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, or items available in our library, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!Comment
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IBM XT i386; 512Kb RAM; 5.25" FDD; 1.4Mb FDD; 5Mb HDD; VGA 256-colour graphics card; AdLib soundcard; DR DOS 6.0; Windows 3.0Comment
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24fps for movies was just the minimum industry standard chosen where a viewer perceives it as natural motion instead of a collection of stills. There have been films shot at lower and higher rates."My dog got loose once, what I did was show him his leash & he came running back, thinking it was time for a walk - stupid dog."Comment
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I got into the train sim back when it wasn't brand new but not ancient and there was no such thing as open rails. I got so frustrated with the crashes I completely ditched it and stuck with only my flight sim. Well my flight sim rig took a crap and rather than restart that from scratch I got a friend who can clone the HD but that has turned into a waiting game so in the meantime i had this old dell computer sitting around and figured I'll use this till i get my other up and running and I'll give the train sim another try. But now when I came back to the forums here i saw everyone talking about this thing called open rails. Looked promising but I held off. Once again Train Sims crashes and errors drove me nuts so I gave OR a try. I'll admit it. I tried it as a drop in replacement. 8-9 FPS. I said no way. I went back to MSTS. After seeing more and more about it here after a while I decided to give it another try. Started tweaking some settings and got the FPS up to bout 25. Not good but playable. 8-9 FPS was not. After getting the hang of it and really starting to enjoy it I decided to upgrade a couple things on this "temporary" computer so i upgraded from a Core 2 Duo to a quad core and ditched the 8400GS card for a GT1030 and even threw in a sound card and boom! I saw over 200 FPS. I have Vertical sync on now to keep the FPS at 60 and keep the card's temps down. Old computer so total investment was around $120. I had an issue that almost made be go back to MSTS but I think i'd rather give it up completely instead of going back. But it didn't get that way without a little work on my part and some help from some of the folks here. You may not have to replace any hardware. All it might take is a little tweaking and experimenting in the settings to optimize it for your hardware.Will
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"Old age and treachery will overcome youth and skill!!"Comment
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For traditional filming (i.e., using conventional film stock) it still is the industry standard, after more than 80 years.
Must have something going for it.
IBM XT i386; 512Kb RAM; 5.25" FDD; 1.4Mb FDD; 5Mb HDD; VGA 256-colour graphics card; AdLib soundcard; DR DOS 6.0; Windows 3.0Comment
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Remembering from my university days ( art, photography and film school )...originally 16fps was chosen for silent film...at 16fps the eye discerned the individual frames going through the gate as motion. Also you have to take into account the camera, film sensitivity & exposure and the motion picture camera shutter...which has evolved considerably since silent film. Each frame of film has to have sufficient exposure to light...so it's a combination of film technology, shutter speed, type of shutter, and what the eye "sees" as motion.
At 24fps with a motion picture shutter the exposure for each frame of film is something like 1/50 second ( or close to that...cannot remember, but that's close ). Eventually with an increase in film speed (sensitivity to light) the standard became 24fps.
The reason silent film looks speeded up is because the original 16fps is being projected at 24fps.
An increase in fps has been talked about but theater owners would have expense in upgrading projection equipment. It's also due to the very subjective nature of human perception...studies have have been performed that vary the frame rate up or down from 24fps and most people see 24fps at being "real" or "cinematic"
But with the advent of video games, digitial cameras, time spent on the web looking at the content, some younger two legged critters are saying the 24fps content looks unreal-old fashioned...go figure, maybe human perception is changing.Last edited by R. Steele; 07-20-2022, 23:08.Cheers, Gerry
"A mind is like a parachute. It doesn't work if it is not open." Frank Zappa
It's my railroad and I'll do what I want! Historically accurate attitude of US Railroad Barons.
Forever, ridin' drag in railroad knowledge.
Audi, Vide, Tace, Si Vis Vivere In Pace
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