What ever happened to the walking people shapes to use the new carspawner feature. I remember that someone was working on some route with them in it. but I DON'T REMEMBER who or how's it going. Would love to use this feature in my route.
Walking People
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The shapes were made specifically for a Swedish route...here's a quote from ET forum member "Wase"
I do not have any information on current progress or if the route has been finished and released.Posted 17 March 2018 - 01:23 AM
Hello.
My name is Wase, and I am the constructor and maker of the "walking people" you can see in GOKUs video.
THANK YOU Goku, for making the "walk spawn"...
The people was made in TSM with the ordinarie script for animation, motion and rotation.
It is about 50 different people today, but I will make more, when we are finished building version 4 of route Stockholm (Stockhomsrutten).
When we realese version 4 of the route, the walking people will be available trough the route.
You can follow the progress of the route at the Swedish trainforum e-buzz.se.Cheers, Gerry
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The manual explains how to create multiple carspawn lists but not the path.
Assuming you've created a multiple car spawn list to include people shapes; The next step is creating a path using the ruler under TSRE5 tools. There is an option called "create a road paths" after you draw the path points using the ruler (make sure you dont stop moving otherwise paths will stop and start randomly creating an improper RDB). Click that option and a RDB should be drawn. After wards place the carspawner in the RDB and select the people list from the carspawn option. Keep in mind people dont walk 20 meters per second. Id use 0.6 or 0.8. Also this is terrain dependent. If you want the path to go down or up, lower/raise the terrain as such.
[IMG]
walkingpeople by ActiveTreeBark, on Flickr[/IMG]
Last edited by gusthegator; 03-14-2022, 21:50.Comment
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