I've just downloaded the BA Roadrail set, and have issues with the trailers doing cartwheel flips when running in the consist. Can anyone help me fix this issue.
I had the same issue and fixed it on my end in 2019. The issue is the subobject naming conventions in the shape files themselves. (The trailer body's names that the sim sees are "Wheels" which OR takes as a que to animate like a wheel.)
I posted this explanation on ElvasTower when someone over there had the same problem.
I know exactly what's going and and was able to fix it on my end. It has to do with how the hierarchy nodes are named in the shape files. For some reason the trailer's main node was given a WHEELS name instead of MAIN as is standard. OR sees the WHEELS name and thinks they are supposed to be animated, that's what causes the rotation. I went through the shapes individually and manually re-named the hierarchy node in question from WHEELS# to MAIN and the problem was solved on my end.
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