Open Rails v1.4 is here

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  • cjakeman
    Senior Member
    • Mar 2010
    • 137

    #1

    Open Rails v1.4 is here

    Following on from the thread Stable Version - Open Rails 1.4 - Coming soon, I am very pleased to announce that Stable Version 1.4 of Open Rails is now released.

    Details have been posted on Elvas Tower here and there is also a 4-minute video on YouTube.

    A big "thank you" to the guys that make this possible; admins, coders, testers, bug reporters and everyone in the community who gives us feedback.
    Chris Jakeman

    sigpic
  • seagoon
    5000 Post Veteran

    • Jun 2001
    • 5161
    • Yamba, N.S.WALES, Australia

    #2
    Originally posted by cjakeman
    Following on from the thread Stable Version - Open Rails 1.4 - Coming soon, I am very pleased to announce that Stable Version 1.4 of Open Rails is now released.......
    Thanks for the H/U, Chris. I've been using Monogame for a couple of years and will now try the regular version once again.

    One query....why on earth was the video done in low-rez (480)?!!
    IBM XT i386; 512Kb RAM; 5.25" FDD; 1.4Mb FDD; 5Mb HDD; VGA 256-colour graphics card; AdLib soundcard; DR DOS 6.0; Windows 3.0

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    • Kuckoo
      Senior Member
      • May 2021
      • 106

      #3
      Been using the weekly Testing versions, but still very happy to see an "official" version arrive to serve as a new foundation.

      There have been massive improvements to the sim since v1.3, especially in the behind-the-scenes physics, and in graphics performance. Some new commands for AI in TT mode. There is a lot added, an f-ton of work performed. Frankly, the video doesn't do justice for the update.

      Thanks a million to all involved. The effort is truly appreciated.

      "My dog got loose once, what I did was show him his leash & he came running back, thinking it was time for a walk - stupid dog."

      Comment

      • seagoon
        5000 Post Veteran

        • Jun 2001
        • 5161
        • Yamba, N.S.WALES, Australia

        #4
        An excellent upgrade. With the ability to use Reshade, I can now retire Monogame. Thank you for your continual efforts.
        IBM XT i386; 512Kb RAM; 5.25" FDD; 1.4Mb FDD; 5Mb HDD; VGA 256-colour graphics card; AdLib soundcard; DR DOS 6.0; Windows 3.0

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        • qballbandit
          6500 Post Veteran

          • Jan 2006
          • 6522
          • Elgin Il., USA.
          • MSOR

          #5
          This is where I have been getting confused - does this new 1.4 release of OR render MG obsolete?
          Neil

          Chicago Railroading Fan

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          • haverfordwest
            5500 Post Veteran


            • May 2010
            • 5541
            • Johnston, S.W.WALES
            • Run8

            #6
            Pretty sure that stable 1.4 is now based on the monogame version.

            So no need to carry on using the monogame test versions.

            Mike.
            Yma O Hyd

            Comment

            • niknak
              1000 Post Veteran


              • Nov 1999
              • 1254
              • UK.
              • MSOR

              #7
              Originally posted by haverfordwest
              Pretty sure that stable 1.4 is now based on the monogame version.

              So no need to carry on using the monogame test versions.

              Mike.
              But as a RailDriver user Mike I need that tab on the MG options screen which is missing on v1.4....
              Regards,

              Nick

              ( ' boffin0_reprised ' on TikTok )




              Cyberpower Desktop with AMD Ryzen 5 CPU /. 16GB RAM /. ATI AMD Radeon RX6700 12GB graphics /. Windows 11 Home 64bit /. RailDriver /. Partridge in a pear tree....​

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              • southern455
                Member
                • Apr 2005
                • 43
                • Petaluma, CA, USA.

                #8
                I've been using MG v105 while running the old Cripple Creek railroad route. Just noticed that with OR 1.4 almost all the mine tailings piles are missing. With MG v105 they are there as well as viewing within TSRE. Curious.

                Comment

                • haverfordwest
                  5500 Post Veteran


                  • May 2010
                  • 5541
                  • Johnston, S.W.WALES
                  • Run8

                  #9
                  Originally posted by niknak
                  But as a RailDriver user Mike I need that tab on the MG options screen which is missing on v1.4....
                  Yeah fair play if you use Raildriver. I don't buddy, so would not have noticed the missing tab.

                  Mike.
                  Yma O Hyd

                  Comment

                  • spoony1999
                    Senior Member


                    • Aug 2007
                    • 309
                    • Illinois
                    • MSOR

                    #10
                    I posted this over on Elvas Tower last night but no response yet.

                    I just upgraded to version 1.4. I fired up an activity on MLT Sandpatch and the audio is making a popping or static noise. I closed out 1.4 and loaded up the same activity with latest Monogame version I have installed (108) and the popping/static sound is gone. I then loaded up an activity on Mullan Pass using version 1.4 and the same sound issues persisited. They're not present on Monogame. Any ideas on what would be causing that sound on 1.4? I have been a stictly Monogame user since May 2020 and it looks like I will stick with it until this sound issue is figured out

                    Comment

                    • septf
                      New Member
                      • May 2010
                      • 4
                      • Charente France

                      #11
                      V1.4 is 32 bits, the MG can be 64 bits. you have to wait for v1.5
                      HTTPS://trainseptf.fr/forumtrainseptf

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                      • =FI=Ghost
                        Senior Member
                        • Feb 2010
                        • 660
                        • Germany
                        • Serbian, Croatian, English, German, Russian
                        • ORTS

                        #12
                        The 1.4 version, for instance, does not include the newly added distance counter and switchable screens that are going to be a part of my Evolution Series cab update, so I am going to continue using the MG version.
                        Borislav
                        sigpic

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                        • derekmorton
                          5500 Post Veteran



                          • Nov 1999
                          • 5699
                          • Eltham, Victoria, Australia.
                          • ORTS

                          #13
                          MG108 is 1.4rc6

                          Comment

                          • haverfordwest
                            5500 Post Veteran


                            • May 2010
                            • 5541
                            • Johnston, S.W.WALES
                            • Run8

                            #14
                            Gutted no 64x in 1.4, oh well back to Monogame testing releases.

                            Mike.
                            Yma O Hyd

                            Comment

                            • ragtimer
                              2000 Post Veteran
                              • May 2005
                              • 2009
                              • Stalinist,broke United Kingdom (Hey buddy,can you spare �1.3 trillion?))

                              #15
                              Does the computer need to be connected to the internet to play using 1.4 ?

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