I need some vocabulary help!
I'm building a set of non-typical activities, and I need a descriptive term for activities that have the following characteristics:
* There is a defined player path with start point, end point, and an "end-of-activity" event.
* The player may change to MANUAL mode to set switches, and leave the path for switching operations.
* Near the player path, there are loose consists on industry sidings and in rail yards.
* Traffic trains run on parallel paths, and may cross the player path at some points.
* There are no items on the F11 worklist, but a switch list is provided in the "Briefing".
* The player has the option to use this switch list, make their own switch list, or simply pick up cars or drop off cars wherever they choose.
* Alternate switch lists will be provided in a text file.
I'm hoping these activities will appeal to players who desire a set of goals, as well as those who want to be creative or do whatever they wish.
I've spent the afternoon searching the forums and file library for other activities with this dual nature, to see how they were described; if there are any, I've missed them.
For now I'm calling the activities "self-directed", but I'm hoping someone can suggest a more appropriate word or short phrase.
I'm building a set of non-typical activities, and I need a descriptive term for activities that have the following characteristics:
* There is a defined player path with start point, end point, and an "end-of-activity" event.
* The player may change to MANUAL mode to set switches, and leave the path for switching operations.
* Near the player path, there are loose consists on industry sidings and in rail yards.
* Traffic trains run on parallel paths, and may cross the player path at some points.
* There are no items on the F11 worklist, but a switch list is provided in the "Briefing".
* The player has the option to use this switch list, make their own switch list, or simply pick up cars or drop off cars wherever they choose.
* Alternate switch lists will be provided in a text file.
I'm hoping these activities will appeal to players who desire a set of goals, as well as those who want to be creative or do whatever they wish.
I've spent the afternoon searching the forums and file library for other activities with this dual nature, to see how they were described; if there are any, I've missed them.
For now I'm calling the activities "self-directed", but I'm hoping someone can suggest a more appropriate word or short phrase.







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